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https://github.com/melonDS-emu/melonDS.git
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* backface/frontface culling (and rendering of backfacing polygons)
* fix clipping/viewport transform precision errors * triangle/quad strips
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# depslib dependency file v1.0
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1486993536 source:c:\documents\sources\melonds\main.cpp
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1487028720 source:c:\documents\sources\melonds\main.cpp
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<stdio.h>
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<windows.h>
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"NDS.h"
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@ -10,7 +10,7 @@
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1481161027 c:\documents\sources\melonds\types.h
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1486994139 source:c:\documents\sources\melonds\nds.cpp
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1487033652 source:c:\documents\sources\melonds\nds.cpp
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<stdio.h>
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<string.h>
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"NDS.h"
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@ -146,16 +146,16 @@
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"NDS.h"
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"NDSCart.h"
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1486777933 c:\documents\sources\melonds\gpu3d.h
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1487016725 c:\documents\sources\melonds\gpu3d.h
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1486993935 source:c:\documents\sources\melonds\gpu3d.cpp
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1487036430 source:c:\documents\sources\melonds\gpu3d.cpp
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<stdio.h>
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<string.h>
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"NDS.h"
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"GPU.h"
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"FIFO.h"
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1486994049 source:c:\documents\sources\melonds\gpu3d_soft.cpp
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1487035597 source:c:\documents\sources\melonds\gpu3d_soft.cpp
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<stdio.h>
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<string.h>
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"NDS.h"
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