* backface/frontface culling (and rendering of backfacing polygons)

* fix clipping/viewport transform precision errors
* triangle/quad strips
This commit is contained in:
StapleButter
2017-02-14 02:43:35 +01:00
parent fb53fd5195
commit 68fb77b204
6 changed files with 323 additions and 161 deletions

View File

@ -1,5 +1,5 @@
# depslib dependency file v1.0
1486993536 source:c:\documents\sources\melonds\main.cpp
1487028720 source:c:\documents\sources\melonds\main.cpp
<stdio.h>
<windows.h>
"NDS.h"
@ -10,7 +10,7 @@
1481161027 c:\documents\sources\melonds\types.h
1486994139 source:c:\documents\sources\melonds\nds.cpp
1487033652 source:c:\documents\sources\melonds\nds.cpp
<stdio.h>
<string.h>
"NDS.h"
@ -146,16 +146,16 @@
"NDS.h"
"NDSCart.h"
1486777933 c:\documents\sources\melonds\gpu3d.h
1487016725 c:\documents\sources\melonds\gpu3d.h
1486993935 source:c:\documents\sources\melonds\gpu3d.cpp
1487036430 source:c:\documents\sources\melonds\gpu3d.cpp
<stdio.h>
<string.h>
"NDS.h"
"GPU.h"
"FIFO.h"
1486994049 source:c:\documents\sources\melonds\gpu3d_soft.cpp
1487035597 source:c:\documents\sources\melonds\gpu3d_soft.cpp
<stdio.h>
<string.h>
"NDS.h"