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Remove unneeded OpenGL loading function code (#1006)
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@ -88,7 +88,6 @@ void Mutex_Lock(Mutex* mutex);
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void Mutex_Unlock(Mutex* mutex);
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bool Mutex_TryLock(Mutex* mutex);
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void* GL_GetProcAddress(const char* proc);
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// local multiplayer comm interface
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// packet type: DS-style TX header (12 bytes) + original 802.11 frame
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