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Remove unneeded OpenGL loading function code (#1006)
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@ -63,7 +63,6 @@
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char* EmuDirectory;
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void emuStop();
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void* oglGetProcAddress(const char* proc);
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namespace Platform
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@ -259,11 +258,6 @@ bool Mutex_TryLock(Mutex* mutex)
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return ((QMutex*) mutex)->try_lock();
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}
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void* GL_GetProcAddress(const char* proc)
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{
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return oglGetProcAddress(proc);
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}
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bool MP_Init()
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{
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