diff --git a/src/frontend/qt_sdl/WifiSettingsDialog.ui b/src/frontend/qt_sdl/WifiSettingsDialog.ui
index 444e1d5f..0cbd7238 100644
--- a/src/frontend/qt_sdl/WifiSettingsDialog.ui
+++ b/src/frontend/qt_sdl/WifiSettingsDialog.ui
@@ -6,8 +6,8 @@
0
0
- 572
- 217
+ 570
+ 341
@@ -23,13 +23,31 @@
QLayout::SetFixedSize
+ -
+
+
+ QLabel {
+ margin-bottom: 12px;
+}
+
+
+ <html><head/><body><p>These settings control how melonDS connects to the internet for online features (typically called "Nintendo Wi-Fi Connection") in games. </p><p>Local multiplayer features do not use the same network protocols as online play, so the settings here will have no effect on them.</p></body></html>
+
+
+ true
+
+
+ 0
+
+
+
-
Network mode
-
-
+
-
<html><head/><body><p>Indirect mode uses libslirp. It requires no extra setup and is easy to use.</p></body></html>
@@ -39,7 +57,7 @@
- -
+
-
<html><head/><body><p>Direct mode directly routes network traffic to the host network. It is the most reliable, but requires an ethernet connection.</p><p><br/></p><p>Non-direct mode uses a layer of emulation to get around this, but is more prone to problems.</p></body></html>
@@ -58,14 +76,21 @@
Direct mode settings
-
-
-
+
-
+
- Network adapter:
+ [PLACEHOLDER]
- -
+
-
+
+
+ MAC address:
+
+
+
+ -
@@ -85,33 +110,26 @@
-
-
+
- MAC address:
+ Network adapter:
- -
+
-
[PLACEHOLDER]
- -
+
-
IP address:
- -
-
-
- [PLACEHOLDER]
-
-
-