draft API for OpenGL shito in libui

This commit is contained in:
Arisotura
2019-03-31 21:15:45 +02:00
parent b9703d2e8f
commit 75f8cbf953
4 changed files with 27 additions and 4 deletions

View File

@ -20,7 +20,7 @@
#include <string.h>
#include "NDS.h"
#include "GPU.h"
u64 vbltime;
namespace GPU
{
@ -811,7 +811,7 @@ void StartScanline(u32 line)
else
{
if (VCount == 192)
{
{//printf("- VBLANK -\n");vbltime=NDS::ARM9Timestamp;
// VBlank
DispStat[0] |= (1<<0);
DispStat[1] |= (1<<0);