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draft API for OpenGL shito in libui
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@ -1532,7 +1532,7 @@ void debug(u32 param)
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// printf("VRAM %c: %02X\n", 'A'+i, GPU::VRAMCNT[i]);
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FILE*
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shit = fopen("debug/lmnts.bin", "wb");
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shit = fopen("debug/card.bin", "wb");
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for (u32 i = 0x02000000; i < 0x02400000; i+=4)
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{
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u32 val = ARM7Read32(i);
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