diff --git a/README.md b/README.md index 761bb489..d07723dc 100644 --- a/README.md +++ b/README.md @@ -2,7 +2,7 @@

melonDS

- +

diff --git a/src/GPU2D.cpp b/src/GPU2D.cpp index cdd61ea9..b120cd81 100644 --- a/src/GPU2D.cpp +++ b/src/GPU2D.cpp @@ -1334,8 +1334,6 @@ void GPU2D::DrawPixel(u32* dst, u16 color, u32 flag) void GPU2D::DrawBG_3D(u32 line, u32* dst) { - // TODO: check if window can prevent blending from happening - u32* src = GPU3D::GetLine(line); u8* windowmask = (u8*)&dst[256*2];