fix bug where opening a new instance would pause other instances

This commit is contained in:
Arisotura 2024-11-01 00:41:55 +01:00
parent 09e4400f3c
commit 78aae252d5

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@ -136,7 +136,6 @@ EmuInstance::EmuInstance(int inst) : deleting(false),
createWindow(); createWindow();
emuThread->start(); emuThread->start();
emuThread->emuPause();
// if any extra windows were saved as enabled, open them // if any extra windows were saved as enabled, open them
for (int i = 1; i < kMaxWindows; i++) for (int i = 1; i < kMaxWindows; i++)