@ -53,6 +53,17 @@ void Write8(u32 addr, u8 val);
void Write16(u32 addr, u16 val);
void Write32(u32 addr, u32 val);
namespace SoftRenderer
{
bool Init();
void DeInit();
void Reset();
void RenderFrame(Vertex* vertices, Polygon* polygons, int npolys);
}
#endif
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