Merge branch 'master' into feature/zip-support

This commit is contained in:
WaluigiWare64
2021-01-03 15:53:23 +00:00
committed by GitHub
34 changed files with 1040 additions and 798 deletions

View File

@ -875,22 +875,26 @@ void ScreenPanelGL::initializeGL()
screenShader->setUniformValue("ScreenTex", (GLint)0);
screenShader->release();
// to prevent bleeding between both parts of the screen
// with bilinear filtering enabled
const int paddedHeight = 192*2+2;
const float padPixels = 1.f / paddedHeight;
float vertices[] =
const float vertices[] =
{
0, 0, 0, 0,
0, 192, 0, 0.5,
256, 192, 1, 0.5,
0, 0, 0, 0,
256, 192, 1, 0.5,
256, 0, 1, 0,
0.f, 0.f, 0.f, 0.f,
0.f, 192.f, 0.f, 0.5f - padPixels,
256.f, 192.f, 1.f, 0.5f - padPixels,
0.f, 0.f, 0.f, 0.f,
256.f, 192.f, 1.f, 0.5f - padPixels,
256.f, 0.f, 1.f, 0.f,
0, 0, 0, 0.5,
0, 192, 0, 1,
256, 192, 1, 1,
0, 0, 0, 0.5,
256, 192, 1, 1,
256, 0, 1, 0.5
0.f, 0.f, 0.f, 0.5f + padPixels,
0.f, 192.f, 0.f, 1.f,
256.f, 192.f, 1.f, 1.f,
0.f, 0.f, 0.f, 0.5f + padPixels,
256.f, 192.f, 1.f, 1.f,
256.f, 0.f, 1.f, 0.5f + padPixels
};
glGenBuffers(1, &screenVertexBuffer);
@ -911,7 +915,11 @@ void ScreenPanelGL::initializeGL()
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 256, 192*2, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 256, paddedHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
// fill the padding
u8 zeroData[256*4*4];
memset(zeroData, 0, sizeof(zeroData));
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 192, 256, 2, GL_RGBA, GL_UNSIGNED_BYTE, zeroData);
OSD::Init(this);
}
@ -949,7 +957,7 @@ void ScreenPanelGL::paintGL()
{
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 256, 192, GL_RGBA,
GL_UNSIGNED_BYTE, GPU::Framebuffer[frontbuf][0]);
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 192, 256, 192, GL_RGBA,
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 192+2, 256, 192, GL_RGBA,
GL_UNSIGNED_BYTE, GPU::Framebuffer[frontbuf][1]);
}
}
@ -1021,6 +1029,14 @@ MainWindow::MainWindow(QWidget* parent) : QMainWindow(parent)
actOpenROM = menu->addAction("Open ROM...");
connect(actOpenROM, &QAction::triggered, this, &MainWindow::onOpenFile);
recentMenu = menu->addMenu("Open Recent");
for(int i = 0; i < 10; ++i)
{
if(strlen(Config::RecentROMList[i]) > 0)
recentFileList.push_back(Config::RecentROMList[i]);
}
updateRecentFilesMenu();
//actBootFirmware = menu->addAction("Launch DS menu");
actBootFirmware = menu->addAction("Boot firmware");
connect(actBootFirmware, &QAction::triggered, this, &MainWindow::onBootFirmware);
@ -1333,7 +1349,7 @@ void MainWindow::keyPressEvent(QKeyEvent* event)
if (event->isAutoRepeat()) return;
// TODO!! REMOVE ME IN RELEASE BUILDS!!
if (event->key() == Qt::Key_F11) NDS::debug(0);
//if (event->key() == Qt::Key_F11) NDS::debug(0);
Input::KeyPress(event);
}
@ -1457,7 +1473,20 @@ void MainWindow::onOpenFile()
"Open ROM",
Config::LastROMFolder,
"DS ROMs (*.nds *.dsi *.srl *.zip *.7z);;GBA ROMs (*.gba *.zip *.7z);;Other Compressed ROMs (*.zip *.7z *.rar *.tar *.tar.gz *.tar.xz *tar.bz2);;Any file (*.*)");
if (filename.isEmpty())
{
emuThread->emuUnpause();
return;
}
void MainWindow::loadROM(QString filename)
{
recentFileList.removeAll(filename);
recentFileList.prepend(filename);
updateRecentFilesMenu();
static const QSet<QString> compressedExts = {"zip", "7z", "rar", "tar", "tar.gz", "tar.xz", "tar.bz2"};
if (compressedExts.contains(QFileInfo(filename).completeSuffix()))
{
@ -1502,13 +1531,7 @@ void MainWindow::onOpenFile()
}
}
if (filename.isEmpty())
{
emuThread->emuUnpause();
return;
}
// TODO: validate the input file!!
// * check that it is a proper ROM
// * ensure the binary offsets are sane
@ -1554,6 +1577,60 @@ void MainWindow::onOpenFile()
}
}
void MainWindow::onOpenFile()
{
emuThread->emuPause();
QString filename = QFileDialog::getOpenFileName(this,
"Open ROM",
Config::LastROMFolder,
"DS ROMs (*.nds *.dsi *.srl);;GBA ROMs (*.gba);;Any file (*.*)");
if (filename.isEmpty())
{
emuThread->emuUnpause();
return;
}
loadROM(filename);
}
void MainWindow::onClearRecentFiles()
{
recentFileList.clear();
memset(Config::RecentROMList, 0, 10 * 1024);
updateRecentFilesMenu();
}
void MainWindow::updateRecentFilesMenu()
{
recentMenu->clear();
for(int i = 0; i < recentFileList.size(); ++i)
{
QAction *actRecentFile_i = recentMenu->addAction(QString("%1. %2").arg(i+1).arg(recentFileList.at(i)));
actRecentFile_i->setData(recentFileList.at(i));
connect(actRecentFile_i, &QAction::triggered, this, &MainWindow::onClickRecentFile);
if(i < 10)
strncpy(Config::RecentROMList[i], recentFileList.at(i).toStdString().c_str(), 1024);
}
QAction *actClearRecentList = recentMenu->addAction("Clear");
connect(actClearRecentList, &QAction::triggered, this, &MainWindow::onClearRecentFiles);
if(recentFileList.empty())
actClearRecentList->setEnabled(false);
Config::Save();
}
void MainWindow::onClickRecentFile()
{
emuThread->emuPause();
QAction *act = (QAction *)sender();
loadROM(act->data().toString());
}
void MainWindow::onBootFirmware()
{
// TODO: check the whole GBA cart shito