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https://github.com/melonDS-emu/melonDS.git
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* add support for a bunch of codes (all of them minus the loop shit, really)
* hook it betterer so it doesn't asplode
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@ -20,7 +20,6 @@
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#include <string.h>
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#include "NDS.h"
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#include "GPU.h"
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#include "AREngine.h"
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namespace GPU
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{
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@ -986,9 +985,6 @@ void StartScanline(u32 line)
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GPU2D_A->VBlank();
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GPU2D_B->VBlank();
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GPU3D::VBlank();
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// TODO: verify when AR cheats actually run!
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AREngine::RunCheats();
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}
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else if (VCount == 144)
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{
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