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also fix crashes when inserting/ejecting a NDS cart while nothing is loaded
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@ -33,9 +33,6 @@
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#include "NDSCart.h"
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#include "GBACart.h"
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using Keep = std::monostate;
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using UpdateConsoleNDSArgs = std::variant<Keep, std::unique_ptr<melonDS::NDSCart::CartCommon>>;
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using UpdateConsoleGBAArgs = std::variant<Keep, std::unique_ptr<melonDS::GBACart::CartCommon>>;
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namespace melonDS
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{
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class NDS;
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