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Move NDSCart-related global state into objects (#1871)
* Move NDSCart-related global state into objects - RAII will now do the heavy lifting - Mark some methods as const or noexcept * Move GBACart-related global state into objects (#1870) - RAII will now do the heavy lifting - Mark some methods as const or noexcept - Once the `NDS` object is finalized, most of these `assert`s can go away * Make AREngine::RunCheat public (#1872) - I use it directly in melonDS DS to apply single cheats without using ARCodeFile - Before the AREngine refactor I could just redeclare the function in my code - Now I can't
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178
src/NDSCart.h
178
src/NDSCart.h
@ -41,6 +41,8 @@ enum CartType
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Homebrew = 0x201,
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};
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class NDSCartSlot;
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// CartCommon -- base code shared by all cart types
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class CartCommon
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{
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@ -59,7 +61,7 @@ public:
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virtual void SetupSave(u32 type);
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virtual void LoadSave(const u8* savedata, u32 savelen);
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virtual int ROMCommandStart(u8* cmd, u8* data, u32 len);
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virtual int ROMCommandStart(NDSCart::NDSCartSlot& cartslot, u8* cmd, u8* data, u32 len);
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virtual void ROMCommandFinish(u8* cmd, u8* data, u32 len);
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virtual u8 SPIWrite(u8 val, u32 pos, bool last);
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@ -112,7 +114,7 @@ public:
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virtual void SetupSave(u32 type) override;
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virtual void LoadSave(const u8* savedata, u32 savelen) override;
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virtual int ROMCommandStart(u8* cmd, u8* data, u32 len) override;
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virtual int ROMCommandStart(NDSCart::NDSCartSlot& cartslot, u8* cmd, u8* data, u32 len) override;
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virtual u8 SPIWrite(u8 val, u32 pos, bool last) override;
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@ -151,7 +153,7 @@ public:
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void LoadSave(const u8* savedata, u32 savelen) override;
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int ROMCommandStart(u8* cmd, u8* data, u32 len) override;
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int ROMCommandStart(NDSCart::NDSCartSlot& cartslot, u8* cmd, u8* data, u32 len) override;
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void ROMCommandFinish(u8* cmd, u8* data, u32 len) override;
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u8 SPIWrite(u8 val, u32 pos, bool last) override;
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@ -216,7 +218,7 @@ public:
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void DoSavestate(Savestate* file) override;
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int ROMCommandStart(u8* cmd, u8* data, u32 len) override;
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int ROMCommandStart(NDSCart::NDSCartSlot& cartslot, u8* cmd, u8* data, u32 len) override;
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void ROMCommandFinish(u8* cmd, u8* data, u32 len) override;
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private:
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@ -228,21 +230,110 @@ private:
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bool ReadOnly;
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};
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extern u16 SPICnt;
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extern u32 ROMCnt;
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class NDSCartSlot
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{
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public:
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NDSCartSlot() noexcept;
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~NDSCartSlot() noexcept;
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void Reset() noexcept;
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void ResetCart() noexcept;
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void DoSavestate(Savestate* file) noexcept;
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void DecryptSecureArea(u8* out) noexcept;
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extern u8 ROMCommand[8];
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/// Loads a Nintendo DS cart object into the cart slot.
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/// The cart slot takes ownership of the cart object and its underlying resources
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/// and re-encrypts the ROM's secure area if necessary.
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/// If a cartridge is already inserted, it is first ejected
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/// and its state is discarded.
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/// If the provided cart is not valid,
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/// then the currently-loaded ROM will not be ejected.
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///
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/// @param cart Movable reference to the cart.
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/// @returns \c true if the cart was successfully loaded,
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/// \c false otherwise.
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/// @post If the cart was successfully loaded,
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/// then \c cart will be \c nullptr
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/// and \c Cart will contain the object that \c cart previously pointed to.
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/// Otherwise, \c cart and \c Cart will be both be unchanged.
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bool InsertROM(std::unique_ptr<CartCommon>&& cart) noexcept;
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/// The currently loaded NDS cart.
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extern std::unique_ptr<CartCommon> Cart;
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/// Parses a ROM image and loads it into the emulator.
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/// This function is equivalent to calling ::ParseROM() and ::InsertROM() in sequence.
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/// @param romdata Pointer to the ROM image.
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/// The cart emulator maintains its own copy of this data,
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/// so the caller is free to discard this data after calling this function.
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/// @param romlen The length of the ROM image, in bytes.
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/// @returns \c true if the ROM image was successfully loaded,
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/// \c false if not.
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bool LoadROM(const u8* romdata, u32 romlen) noexcept;
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void LoadSave(const u8* savedata, u32 savelen) noexcept;
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void SetupDirectBoot(const std::string& romname) noexcept;
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bool Init();
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void DeInit();
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void Reset();
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/// This function is intended to allow frontends to save and load SRAM
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/// without using melonDS APIs.
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/// Modifying the emulated SRAM for any other reason is strongly discouraged.
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/// The returned pointer may be invalidated if the emulator is reset,
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/// or when a new game is loaded.
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/// Consequently, don't store the returned pointer for any longer than necessary.
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/// @returns Pointer to this cart's SRAM if a cart is loaded and supports SRAM, otherwise \c nullptr.
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[[nodiscard]] const u8* GetSaveMemory() const noexcept { return Cart ? Cart->GetSaveMemory() : nullptr; }
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[[nodiscard]] u8* GetSaveMemory() noexcept { return Cart ? Cart->GetSaveMemory() : nullptr; }
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void DoSavestate(Savestate* file);
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/// @returns The length of the buffer returned by ::GetSaveMemory()
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/// if a cart is loaded and supports SRAM, otherwise zero.
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[[nodiscard]] u32 GetSaveMemoryLength() const noexcept { return Cart ? Cart->GetSaveMemoryLength() : 0; }
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void EjectCart() noexcept;
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u32 ReadROMData() noexcept;
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void WriteROMData(u32 val) noexcept;
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void WriteSPICnt(u16 val) noexcept;
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void WriteROMCnt(u32 val) noexcept;
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[[nodiscard]] u8 ReadSPIData() const noexcept;
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void WriteSPIData(u8 val) noexcept;
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void DecryptSecureArea(u8* out);
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[[nodiscard]] CartCommon* GetCart() noexcept { return Cart.get(); }
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[[nodiscard]] const CartCommon* GetCart() const noexcept { return Cart.get(); }
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[[nodiscard]] u8 GetROMCommand(u8 index) const noexcept { return ROMCommand[index]; }
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void SetROMCommand(u8 index, u8 val) noexcept { ROMCommand[index] = val; }
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[[nodiscard]] u32 GetROMCnt() const noexcept { return ROMCnt; }
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[[nodiscard]] u16 GetSPICnt() const noexcept { return SPICnt; }
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void SetSPICnt(u16 val) noexcept { SPICnt = val; }
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private:
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friend class CartCommon;
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u16 SPICnt {};
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u32 ROMCnt {};
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std::array<u8, 8> ROMCommand {};
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u8 SPIData;
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u32 SPIDataPos;
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bool SPIHold;
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u32 ROMData;
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std::array<u8, 0x4000> TransferData;
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u32 TransferPos;
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u32 TransferLen;
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u32 TransferDir;
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std::array<u8, 8> TransferCmd;
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std::unique_ptr<CartCommon> Cart;
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std::array<u32, 0x412> Key1_KeyBuf;
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u64 Key2_X;
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u64 Key2_Y;
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void Key1_Encrypt(u32* data) noexcept;
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void Key1_Decrypt(u32* data) noexcept;
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void Key1_ApplyKeycode(u32* keycode, u32 mod) noexcept;
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void Key1_LoadKeyBuf(bool dsi, bool externalBios, u8 *bios, u32 biosLength) noexcept;
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void Key1_InitKeycode(bool dsi, u32 idcode, u32 level, u32 mod, u8 *bios, u32 biosLength) noexcept;
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void Key2_Encrypt(u8* data, u32 len) noexcept;
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void ROMEndTransfer(u32 param) noexcept;
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void ROMPrepareData(u32 param) noexcept;
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void AdvanceROMTransfer() noexcept;
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void SPITransferDone(u32 param) noexcept;
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};
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/// Parses the given ROM data and constructs a \c NDSCart::CartCommon subclass
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/// that can be inserted into the emulator or used to extract information about the cart beforehand.
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@ -253,65 +344,6 @@ void DecryptSecureArea(u8* out);
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/// @returns A \c NDSCart::CartCommon object representing the parsed ROM,
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/// or \c nullptr if the ROM data couldn't be parsed.
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std::unique_ptr<CartCommon> ParseROM(const u8* romdata, u32 romlen);
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/// Loads a Nintendo DS cart object into the emulator.
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/// The emulator takes ownership of the cart object and its underlying resources
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/// and re-encrypts the ROM's secure area if necessary.
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/// If a cartridge is already inserted, it is first ejected
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/// and its state is discarded.
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/// If the provided cart is not valid,
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/// then the currently-loaded ROM will not be ejected.
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///
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/// @param cart Movable reference to the cart.
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/// @returns \c true if the cart was successfully loaded,
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/// \c false otherwise.
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/// @post If the cart was successfully loaded,
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/// then \c cart will be \c nullptr
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/// and \c Cart will contain the object that \c cart previously pointed to.
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/// Otherwise, \c cart and \c Cart will be both be unchanged.
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bool InsertROM(std::unique_ptr<CartCommon>&& cart);
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/// Parses a ROM image and loads it into the emulator.
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/// This function is equivalent to calling ::ParseROM() and ::InsertROM() in sequence.
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/// @param romdata Pointer to the ROM image.
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/// The cart emulator maintains its own copy of this data,
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/// so the caller is free to discard this data after calling this function.
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/// @param romlen The length of the ROM image, in bytes.
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/// @returns \c true if the ROM image was successfully loaded,
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/// \c false if not.
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bool LoadROM(const u8* romdata, u32 romlen);
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void LoadSave(const u8* savedata, u32 savelen);
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void SetupDirectBoot(const std::string& romname);
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/// This function is intended to allow frontends to save and load SRAM
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/// without using melonDS APIs.
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/// Modifying the emulated SRAM for any other reason is strongly discouraged.
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/// The returned pointer may be invalidated if the emulator is reset,
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/// or when a new game is loaded.
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/// Consequently, don't store the returned pointer for any longer than necessary.
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/// @returns Pointer to this cart's SRAM if a cart is loaded and supports SRAM, otherwise \c nullptr.
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u8* GetSaveMemory();
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/// @returns The length of the buffer returned by ::GetSaveMemory()
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/// if a cart is loaded and supports SRAM, otherwise zero.
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u32 GetSaveMemoryLength();
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void EjectCart();
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void ResetCart();
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void WriteROMCnt(u32 val);
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u32 ReadROMData();
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void WriteROMData(u32 val);
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void WriteSPICnt(u16 val);
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u8 ReadSPIData();
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void WriteSPIData(u8 val);
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void ROMPrepareData(u32 param);
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void ROMEndTransfer(u32 param);
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void SPITransferDone(u32 param);
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}
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#endif
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