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start actually implementing multi-window feature, still rough around the edges
fix crash when closing main window if sub windows are involved fix OpenGL context handling, still need to fix when changing display type
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@ -127,8 +127,8 @@ public:
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bool emuIsRunning();
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bool emuIsActive();
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void initContext();
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void deinitContext();
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void initContext(int win);
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void deinitContext(int win);
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void updateVideoSettings() { videoSettingsDirty = true; }
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void updateVideoRenderer() { videoSettingsDirty = true; lastVideoRenderer = -1; }
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