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https://github.com/melonDS-emu/melonDS.git
synced 2025-07-26 07:39:56 -06:00
Move GBACart-related global state into objects (#1870)
- RAII will now do the heavy lifting - Mark some methods as const or noexcept - Once the `NDS` object is finalized, most of these `assert`s can go away
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@ -53,7 +53,7 @@ public:
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virtual int SetInput(int num, bool pressed);
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virtual u16 ROMRead(u32 addr);
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virtual u16 ROMRead(u32 addr) const;
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virtual void ROMWrite(u32 addr, u16 val);
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virtual u8 SRAMRead(u32 addr);
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@ -83,7 +83,7 @@ public:
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virtual void SetupSave(u32 type) override;
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virtual void LoadSave(const u8* savedata, u32 savelen) override;
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virtual u16 ROMRead(u32 addr) override;
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virtual u16 ROMRead(u32 addr) const override;
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virtual void ROMWrite(u32 addr, u16 val) override;
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virtual u8 SRAMRead(u32 addr) override;
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@ -180,7 +180,7 @@ public:
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void DoSavestate(Savestate* file) override;
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u16 ROMRead(u32 addr) override;
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u16 ROMRead(u32 addr) const override;
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void ROMWrite(u32 addr, u16 val) override;
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private:
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@ -195,13 +195,52 @@ enum
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Input_SolarSensorUp,
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};
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extern std::unique_ptr<CartCommon> Cart;
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class GBACartSlot
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{
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public:
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GBACartSlot() noexcept = default;
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~GBACartSlot() noexcept = default;
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void Reset() noexcept;
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void DoSavestate(Savestate* file) noexcept;
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/// Applies the GBACartData to the emulator state and unloads an existing ROM if any.
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/// Upon successful insertion, \c cart will be nullptr and the global GBACart state
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/// (\c CartROM, CartInserted, etc.) will be updated.
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bool InsertROM(std::unique_ptr<CartCommon>&& cart) noexcept;
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bool LoadROM(const u8* romdata, u32 romlen) noexcept;
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void LoadSave(const u8* savedata, u32 savelen) noexcept;
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bool Init();
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void DeInit();
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void Reset();
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void LoadAddon(int type) noexcept;
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void DoSavestate(Savestate* file);
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void EjectCart() noexcept;
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// TODO: make more flexible, support nonbinary inputs
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int SetInput(int num, bool pressed) noexcept;
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void SetOpenBusDecay(u16 val) noexcept { OpenBusDecay = val; }
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u16 ROMRead(u32 addr) const noexcept;
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void ROMWrite(u32 addr, u16 val) noexcept;
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u8 SRAMRead(u32 addr) noexcept;
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void SRAMWrite(u32 addr, u8 val) noexcept;
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/// This function is intended to allow frontends to save and load SRAM
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/// without using melonDS APIs.
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/// Modifying the emulated SRAM for any other reason is strongly discouraged.
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/// The returned pointer may be invalidated if the emulator is reset,
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/// or when a new game is loaded.
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/// Consequently, don't store the returned pointer for any longer than necessary.
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/// @returns Pointer to this cart's SRAM if a cart is loaded and supports SRAM, otherwise \c nullptr.
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[[nodiscard]] u8* GetSaveMemory() noexcept { return Cart ? Cart->GetSaveMemory() : nullptr; }
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[[nodiscard]] const u8* GetSaveMemory() const noexcept { return Cart ? Cart->GetSaveMemory() : nullptr; }
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/// @returns The length of the buffer returned by ::GetSaveMemory()
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/// if a cart is loaded and supports SRAM, otherwise zero.
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[[nodiscard]] u32 GetSaveMemoryLength() const noexcept { return Cart ? Cart->GetSaveMemoryLength() : 0; }
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private:
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std::unique_ptr<CartCommon> Cart = nullptr;
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u16 OpenBusDecay = 0;
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};
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/// Parses the given ROM data and constructs a \c GBACart::CartCommon subclass
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/// that can be inserted into the emulator or used to extract information about the cart beforehand.
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@ -213,45 +252,6 @@ void DoSavestate(Savestate* file);
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/// or \c nullptr if the ROM data couldn't be parsed.
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std::unique_ptr<CartCommon> ParseROM(const u8* romdata, u32 romlen);
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/// Applies the GBACartData to the emulator state and unloads an existing ROM if any.
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/// Upon successful insertion, \c cart will be nullptr and the global GBACart state
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/// (\c CartROM, CartInserted, etc.) will be updated.
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bool InsertROM(std::unique_ptr<CartCommon>&& cart);
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bool LoadROM(const u8* romdata, u32 romlen);
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void LoadSave(const u8* savedata, u32 savelen);
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void LoadAddon(int type);
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void EjectCart();
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//bool LoadROM(const char* path, const char* sram);
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//bool LoadROM(const u8* romdata, u32 filelength, const char *sram);
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//void RelocateSave(const char* path, bool write);
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// TODO: make more flexible, support nonbinary inputs
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int SetInput(int num, bool pressed);
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void SetOpenBusDecay(u16 val);
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u16 ROMRead(u32 addr);
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void ROMWrite(u32 addr, u16 val);
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u8 SRAMRead(u32 addr);
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void SRAMWrite(u32 addr, u8 val);
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/// This function is intended to allow frontends to save and load SRAM
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/// without using melonDS APIs.
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/// Modifying the emulated SRAM for any other reason is strongly discouraged.
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/// The returned pointer may be invalidated if the emulator is reset,
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/// or when a new game is loaded.
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/// Consequently, don't store the returned pointer for any longer than necessary.
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/// @returns Pointer to this cart's SRAM if a cart is loaded and supports SRAM, otherwise \c nullptr.
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u8* GetSaveMemory();
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/// @returns The length of the buffer returned by ::GetSaveMemory()
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/// if a cart is loaded and supports SRAM, otherwise zero.
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u32 GetSaveMemoryLength();
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}
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#endif // GBACART_H
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