* more thread-safe UI

* config system base
* FPS counter and limiter
This commit is contained in:
StapleButter
2017-03-23 17:14:48 +01:00
parent 91f46b00fb
commit 8c059c9953
8 changed files with 261 additions and 108 deletions

View File

@ -721,7 +721,7 @@ void RenderPolygon(Polygon* polygon)
{
// edge fill rules for opaque pixels
// TODO, eventually: antialiasing
if (!wireframe)
if (!wireframe)// && !(edge & 0x4))
{
if ((edge & 0x1) && slope_start > 0x1000)
continue;