From 92ca04e47920676f887ced3a1672bfe723f18fa3 Mon Sep 17 00:00:00 2001 From: Jaklyy <102590697+Jaklyy@users.noreply.github.com> Date: Sat, 9 Dec 2023 10:58:08 -0500 Subject: [PATCH] i forgot i changed those-- oops no wonder edge marking was broken how did this even still work --- src/GPU3D_Soft.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/GPU3D_Soft.h b/src/GPU3D_Soft.h index e5cd44eb..64660ac3 100644 --- a/src/GPU3D_Soft.h +++ b/src/GPU3D_Soft.h @@ -476,9 +476,9 @@ private: // TODO: check if the hardware can accidentally plot pixels // offscreen in that border - static constexpr int ScanlineWidth = 256; - static constexpr int NumScanlines = 192; - static constexpr int NumScanlinesRDLines = 192; + static constexpr int ScanlineWidth = 258; + static constexpr int NumScanlines = 194; + static constexpr int NumScanlinesRDLines = 194; static constexpr int RDLinesBufferSize = ScanlineWidth * NumScanlinesRDLines; static constexpr int BufferSize = ScanlineWidth * NumScanlines; static constexpr int FirstPixelOffset = ScanlineWidth + 1;