Sprinkle const around where appropriate (#1909)

* Sprinkle `const` around where appropriate

- This will make it easier to use `NDS` objects in `const` contexts (e.g. `const` parameters or methods)

* Remove the `const` qualifier on `DSi_DSP::DSPRead16`

- MMIO reads can be non-pure, so this may not be `const` in the future
This commit is contained in:
Jesse Talavera
2023-12-12 05:07:22 -05:00
committed by GitHub
parent 2cba2e783a
commit 9bfc9c08ff
57 changed files with 253 additions and 243 deletions

View File

@ -40,16 +40,16 @@ AREngine::AREngine(melonDS::NDS& nds) : NDS(nds)
case ((x)+0x08): case ((x)+0x09): case ((x)+0x0A): case ((x)+0x0B): \
case ((x)+0x0C): case ((x)+0x0D): case ((x)+0x0E): case ((x)+0x0F)
void AREngine::RunCheat(ARCode& arcode)
void AREngine::RunCheat(const ARCode& arcode)
{
u32* code = &arcode.Code[0];
const u32* code = &arcode.Code[0];
u32 offset = 0;
u32 datareg = 0;
u32 cond = 1;
u32 condstack = 0;
u32* loopstart = code;
const u32* loopstart = code;
u32 loopcount = 0;
u32 loopcond = 1;
u32 loopcondstack = 0;