Sprinkle const around where appropriate (#1909)

* Sprinkle `const` around where appropriate

- This will make it easier to use `NDS` objects in `const` contexts (e.g. `const` parameters or methods)

* Remove the `const` qualifier on `DSi_DSP::DSPRead16`

- MMIO reads can be non-pure, so this may not be `const` in the future
This commit is contained in:
Jesse Talavera
2023-12-12 05:07:22 -05:00
committed by GitHub
parent 2cba2e783a
commit 9bfc9c08ff
57 changed files with 253 additions and 243 deletions

View File

@ -52,7 +52,7 @@ public:
void Write16(u32 addr, u16 val);
void Write32(u32 addr, u32 val);
bool UsesFIFO()
bool UsesFIFO() const
{
if (((DispCnt >> 16) & 0x3) == 3)
return true;
@ -72,11 +72,11 @@ public:
u16* GetBGExtPal(u32 slot, u32 pal);
u16* GetOBJExtPal();
void GetBGVRAM(u8*& data, u32& mask);
void GetOBJVRAM(u8*& data, u32& mask);
void GetBGVRAM(u8*& data, u32& mask) const;
void GetOBJVRAM(u8*& data, u32& mask) const;
void UpdateMosaicCounters(u32 line);
void CalculateWindowMask(u32 line, u8* windowMask, u8* objWindow);
void CalculateWindowMask(u32 line, u8* windowMask, const u8* objWindow);
u32 Num;
bool Enabled;