Sprinkle const around where appropriate (#1909)

* Sprinkle `const` around where appropriate

- This will make it easier to use `NDS` objects in `const` contexts (e.g. `const` parameters or methods)

* Remove the `const` qualifier on `DSi_DSP::DSPRead16`

- MMIO reads can be non-pure, so this may not be `const` in the future
This commit is contained in:
Jesse Talavera
2023-12-12 05:07:22 -05:00
committed by GitHub
parent 2cba2e783a
commit 9bfc9c08ff
57 changed files with 253 additions and 243 deletions

View File

@ -30,7 +30,7 @@ SoftRenderer::SoftRenderer(melonDS::GPU& gpu)
// mosaic table is initialized at compile-time
}
u32 SoftRenderer::ColorComposite(int i, u32 val1, u32 val2)
u32 SoftRenderer::ColorComposite(int i, u32 val1, u32 val2) const
{
u32 coloreffect = 0;
u32 eva, evb;