diff --git a/src/GPU3D.cpp b/src/GPU3D.cpp index de3d109d..cdc890ab 100644 --- a/src/GPU3D.cpp +++ b/src/GPU3D.cpp @@ -146,6 +146,12 @@ GPU3D::GPU3D(melonDS::NDS& nds, std::unique_ptr&& renderer) noexcept { } +void GPU3D::SetCurrentRenderer(std::unique_ptr&& renderer) noexcept +{ + CurrentRenderer = std::move(renderer); + CurrentRenderer->Reset(NDS.GPU); +} + void GPU3D::ResetRenderingState() noexcept { RenderNumPolygons = 0; @@ -284,6 +290,9 @@ void GPU3D::Reset() noexcept FlushAttributes = 0; RenderXPos = 0; + + if (CurrentRenderer) + CurrentRenderer->Reset(NDS.GPU); } void GPU3D::DoSavestate(Savestate* file) noexcept diff --git a/src/GPU3D.h b/src/GPU3D.h index fd568883..7e8048f0 100644 --- a/src/GPU3D.h +++ b/src/GPU3D.h @@ -119,7 +119,7 @@ public: [[nodiscard]] bool IsRendererAccelerated() const noexcept; [[nodiscard]] Renderer3D& GetCurrentRenderer() noexcept { return *CurrentRenderer; } [[nodiscard]] const Renderer3D& GetCurrentRenderer() const noexcept { return *CurrentRenderer; } - void SetCurrentRenderer(std::unique_ptr&& renderer) noexcept { CurrentRenderer = std::move(renderer); } + void SetCurrentRenderer(std::unique_ptr&& renderer) noexcept; u8 Read8(u32 addr) noexcept; u16 Read16(u32 addr) noexcept; diff --git a/src/frontend/qt_sdl/main.cpp b/src/frontend/qt_sdl/main.cpp index 9ada19b4..0d775a58 100644 --- a/src/frontend/qt_sdl/main.cpp +++ b/src/frontend/qt_sdl/main.cpp @@ -335,6 +335,7 @@ bool EmuThread::UpdateConsole(UpdateConsoleNDSArgs&& ndsargs, UpdateConsoleGBAAr NDS::Current = nullptr; NDS = CreateConsole(std::move(nextndscart), std::move(nextgbacart)); + NDS->Reset(); NDS::Current = NDS.get(); return NDS != nullptr;