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add proper support for GXFIFO stalls.
bad games that blast the GXFIFO and overflow it: * Super Mario 64 DS * Rayman RR2 latter seems to get its music streaming crapoed.
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@ -90,6 +90,7 @@ void DoSavestate(Savestate* file);
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void ExecuteCommand();
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s32 CyclesToRunFor();
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void Run(s32 cycles);
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void CheckFIFOIRQ();
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void CheckFIFODMA();
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