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add audio output. HARK HARK HARK
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77
src/frontend/Util_Audio.cpp
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77
src/frontend/Util_Audio.cpp
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/*
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Copyright 2016-2020 Arisotura
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This file is part of melonDS.
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melonDS is free software: you can redistribute it and/or modify it under
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the terms of the GNU General Public License as published by the Free
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Software Foundation, either version 3 of the License, or (at your option)
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any later version.
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melonDS is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with melonDS. If not, see http://www.gnu.org/licenses/.
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*/
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#include <stdio.h>
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#include <string.h>
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#include <math.h>
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#include "FrontendUtil.h"
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#include "Config.h"
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#include "qt_sdl/PlatformConfig.h" // FIXME!!!
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#include "Platform.h"
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#include "NDS.h"
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#include "GBACart.h"
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namespace Frontend
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{
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int AudioOut_Freq;
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float AudioOut_SampleFrac;
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void Init_Audio(int outputfreq)
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{
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AudioOut_Freq = outputfreq;
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AudioOut_SampleFrac = 0;
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}
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int AudioOut_GetNumSamples(int outlen)
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{
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float f_len_in = (outlen * 32823.6328125) / (float)AudioOut_Freq;
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f_len_in += AudioOut_SampleFrac;
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int len_in = (int)floor(f_len_in);
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AudioOut_SampleFrac = f_len_in - len_in;
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return len_in;
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}
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void AudioOut_Resample(s16* inbuf, int inlen, s16* outbuf, int outlen)
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{
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float res_incr = inlen / (float)outlen;
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float res_timer = 0;
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int res_pos = 0;
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int volume = Config::AudioVolume;
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for (int i = 0; i < outlen; i++)
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{
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outbuf[i*2 ] = (inbuf[res_pos*2 ] * volume) >> 8;
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outbuf[i*2+1] = (inbuf[res_pos*2+1] * volume) >> 8;
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res_timer += res_incr;
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while (res_timer >= 1.0)
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{
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res_timer -= 1.0;
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res_pos++;
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}
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}
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}
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}
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