diff --git a/src/ARMJIT_A64/ARMJIT_Branch.cpp b/src/ARMJIT_A64/ARMJIT_Branch.cpp index f9c2e0c5..c83f8161 100644 --- a/src/ARMJIT_A64/ARMJIT_Branch.cpp +++ b/src/ARMJIT_A64/ARMJIT_Branch.cpp @@ -83,7 +83,7 @@ void Compiler::Comp_JumpTo(u32 addr, bool forceNonConstantCycles) // doesn't matter if we put garbage in the MSbs there if (addr & 0x2) { - cpu9->CodeRead32(addr-2, true) >> 16; + cpu9->CodeRead32(addr-2, true); cycles += cpu9->CodeCycles; cpu9->CodeRead32(addr+2, false); cycles += CurCPU->CodeCycles; @@ -437,4 +437,4 @@ void Compiler::T_Comp_BL_Merged() Comp_JumpTo(target); } -} \ No newline at end of file +} diff --git a/src/ARMJIT_Memory.cpp b/src/ARMJIT_Memory.cpp index 51e022d1..2a104104 100644 --- a/src/ARMJIT_Memory.cpp +++ b/src/ARMJIT_Memory.cpp @@ -717,7 +717,7 @@ ARMJIT_Memory::ARMJIT_Memory(melonDS::NDS& nds) : NDS(nds) } #else char fastmemPidName[snprintf(NULL, 0, "/melondsfastmem%d", getpid()) + 1]; - sprintf(fastmemPidName, "/melondsfastmem%d", getpid()); + snprintf(fastmemPidName, sizeof(fastmemPidName), "/melondsfastmem%d", getpid()); MemoryFile = shm_open(fastmemPidName, O_RDWR | O_CREAT | O_EXCL, 0600); if (MemoryFile == -1) { @@ -1432,4 +1432,4 @@ void* ARMJIT_Memory::GetFuncForAddr(ARM* cpu, u32 addr, bool store, int size) co } return NULL; } -} \ No newline at end of file +} diff --git a/src/frontend/qt_sdl/CMakeLists.txt b/src/frontend/qt_sdl/CMakeLists.txt index fa1fafd8..7a7c67c8 100644 --- a/src/frontend/qt_sdl/CMakeLists.txt +++ b/src/frontend/qt_sdl/CMakeLists.txt @@ -209,8 +209,6 @@ if (WIN32) endif() if (APPLE) - target_sources(melonDS PRIVATE sem_timedwait.cpp) - # Copy icon into the bundle set(RESOURCE_FILES "${CMAKE_SOURCE_DIR}/res/melon.icns") target_sources(melonDS PUBLIC "${RESOURCE_FILES}") diff --git a/src/frontend/qt_sdl/CameraManager.cpp b/src/frontend/qt_sdl/CameraManager.cpp index 2306da84..687d7b4b 100644 --- a/src/frontend/qt_sdl/CameraManager.cpp +++ b/src/frontend/qt_sdl/CameraManager.cpp @@ -59,6 +59,8 @@ void CameraFrameDumper::present(const QVideoFrame& _frame) case QVideoFrameFormat::Format_NV12: cam->feedFrame_NV12((u8*)frame.bits(0), (u8*)frame.bits(1), frame.width(), frame.height()); break; + default: + break; } frame.unmap(); diff --git a/src/frontend/qt_sdl/DateTimeDialog.h b/src/frontend/qt_sdl/DateTimeDialog.h index 9763f306..5057609f 100644 --- a/src/frontend/qt_sdl/DateTimeDialog.h +++ b/src/frontend/qt_sdl/DateTimeDialog.h @@ -58,7 +58,7 @@ protected: void timerEvent(QTimerEvent* event) override; private slots: - void done(int r); + void done(int r) override; void on_chkChangeTime_clicked(bool checked); void on_chkResetTime_clicked(bool checked); diff --git a/src/frontend/qt_sdl/EmuInstance.cpp b/src/frontend/qt_sdl/EmuInstance.cpp index 2ac3f42d..4ad607c6 100644 --- a/src/frontend/qt_sdl/EmuInstance.cpp +++ b/src/frontend/qt_sdl/EmuInstance.cpp @@ -1077,13 +1077,13 @@ std::optional EmuInstance::loadNAND(const std::array, char16_t>{}; + //auto converter = wstring_convert, char16_t>{}; // setting up username - std::u16string username = converter.from_bytes(firmcfg.GetString("Username")); - size_t usernameLength = std::min(username.length(), (size_t) 10); + auto username = firmcfg.GetQString("Username"); + size_t usernameLength = std::min(username.length(), (qsizetype) 10); memset(&settings.Nickname, 0, sizeof(settings.Nickname)); - memcpy(&settings.Nickname, username.data(), usernameLength * sizeof(char16_t)); + memcpy(&settings.Nickname, username.utf16(), usernameLength * sizeof(char16_t)); // setting language settings.Language = static_cast(firmcfg.GetInt("Language")); @@ -1096,10 +1096,10 @@ std::optional EmuInstance::loadNAND(const std::array, char16_t>{}.from_bytes( - orig_username); - size_t usernameLength = std::min(username.length(), (size_t) 10); + size_t usernameLength = std::min(username.length(), (qsizetype) 10); currentData.NameLength = usernameLength; - memcpy(currentData.Nickname, username.data(), usernameLength * sizeof(char16_t)); + memcpy(currentData.Nickname, username.utf16(), usernameLength * sizeof(char16_t)); } auto language = static_cast(firmcfg.GetInt("Language")); @@ -1697,12 +1695,10 @@ void EmuInstance::customizeFirmware(Firmware& firmware, bool overridesettings) n } // setup message - std::string orig_message = firmcfg.GetString("Message"); - if (!orig_message.empty()) + auto message = firmcfg.GetQString("Message"); + if (!message.isEmpty()) { - std::u16string message = std::wstring_convert, char16_t>{}.from_bytes( - orig_message); - size_t messageLength = std::min(message.length(), (size_t) 26); + size_t messageLength = std::min(message.length(), (qsizetype) 26); currentData.MessageLength = messageLength; memcpy(currentData.Message, message.data(), messageLength * sizeof(char16_t)); } diff --git a/src/frontend/qt_sdl/EmuThread.cpp b/src/frontend/qt_sdl/EmuThread.cpp index f767c6db..d7b36e93 100644 --- a/src/frontend/qt_sdl/EmuThread.cpp +++ b/src/frontend/qt_sdl/EmuThread.cpp @@ -428,9 +428,9 @@ void EmuThread::run() double actualfps = (59.8261 * 263.0) / nlines; int inst = emuInstance->instanceID; if (inst == 0) - sprintf(melontitle, "[%d/%.0f] melonDS " MELONDS_VERSION, fps, actualfps); + snprintf(melontitle, sizeof(melontitle), "[%d/%.0f] melonDS " MELONDS_VERSION, fps, actualfps); else - sprintf(melontitle, "[%d/%.0f] melonDS (%d)", fps, fpstarget, inst+1); + snprintf(melontitle, sizeof(melontitle), "[%d/%.0f] melonDS (%d)", fps, fpstarget, inst+1); changeWindowTitle(melontitle); } } @@ -445,9 +445,9 @@ void EmuThread::run() int inst = emuInstance->instanceID; if (inst == 0) - sprintf(melontitle, "melonDS " MELONDS_VERSION); + snprintf(melontitle, sizeof(melontitle), "melonDS " MELONDS_VERSION); else - sprintf(melontitle, "melonDS (%d)", inst+1); + snprintf(melontitle, sizeof(melontitle), "melonDS (%d)", inst+1); changeWindowTitle(melontitle); SDL_Delay(75); diff --git a/src/frontend/qt_sdl/LANDialog.cpp b/src/frontend/qt_sdl/LANDialog.cpp index bec9c48f..6707cfdc 100644 --- a/src/frontend/qt_sdl/LANDialog.cpp +++ b/src/frontend/qt_sdl/LANDialog.cpp @@ -403,6 +403,8 @@ void LANDialog::doUpdatePlayerList() case LAN::Player_Disconnected: status = "Connection lost"; break; + case LAN::Player_None: + break; } model->item(i, 2)->setText(status); diff --git a/src/frontend/qt_sdl/LANDialog.h b/src/frontend/qt_sdl/LANDialog.h index 03857d79..0a65a6e9 100644 --- a/src/frontend/qt_sdl/LANDialog.h +++ b/src/frontend/qt_sdl/LANDialog.h @@ -48,7 +48,7 @@ public: } private slots: - void done(int r); + void done(int r) override; private: Ui::LANStartHostDialog* ui; @@ -76,7 +76,7 @@ private slots: void onGameSelectionChanged(const QItemSelection& cur, const QItemSelection& prev); void on_tvAvailableGames_doubleClicked(QModelIndex index); void onDirectConnect(); - void done(int r); + void done(int r) override; void doUpdateDiscoveryList(); @@ -105,7 +105,7 @@ protected: private slots: void on_btnLeaveGame_clicked(); - void done(int r); + void done(int r) override; void doUpdatePlayerList(); diff --git a/src/frontend/qt_sdl/MPSettingsDialog.h b/src/frontend/qt_sdl/MPSettingsDialog.h index 0fccb1c9..64b56579 100644 --- a/src/frontend/qt_sdl/MPSettingsDialog.h +++ b/src/frontend/qt_sdl/MPSettingsDialog.h @@ -54,7 +54,7 @@ public: } private slots: - void done(int r); + void done(int r) override; // diff --git a/src/frontend/qt_sdl/NetplayDialog.cpp b/src/frontend/qt_sdl/NetplayDialog.cpp index d7b7cf81..3657eef8 100644 --- a/src/frontend/qt_sdl/NetplayDialog.cpp +++ b/src/frontend/qt_sdl/NetplayDialog.cpp @@ -187,7 +187,7 @@ void NetplayDialog::doUpdatePlayerList(Netplay::Player* players, int num) char ip[32]; u32 addr = player->Address; - sprintf(ip, "%d.%d.%d.%d", addr&0xFF, (addr>>8)&0xFF, (addr>>16)&0xFF, addr>>24); + snprintf(ip, sizeof(ip), "%d.%d.%d.%d", addr&0xFF, (addr>>8)&0xFF, (addr>>16)&0xFF, addr>>24); model->setItem(i, 4, new QStandardItem(ip)); } } diff --git a/src/frontend/qt_sdl/Screen.cpp b/src/frontend/qt_sdl/Screen.cpp index 10abe1ce..bc63d3ac 100644 --- a/src/frontend/qt_sdl/Screen.cpp +++ b/src/frontend/qt_sdl/Screen.cpp @@ -876,7 +876,7 @@ bool ScreenPanelGL::createContext() if (ourwin->getWindowID() != 0) { if (windowinfo.has_value()) - if (glContext = parentwin->getOGLContext()->CreateSharedContext(*windowinfo)) + if ((glContext = parentwin->getOGLContext()->CreateSharedContext(*windowinfo))) glContext->DoneCurrent(); } else @@ -885,7 +885,7 @@ bool ScreenPanelGL::createContext() GL::Context::Version{GL::Context::Profile::Core, 4, 3}, GL::Context::Version{GL::Context::Profile::Core, 3, 2}}; if (windowinfo.has_value()) - if (glContext = GL::Context::Create(*windowinfo, versionsToTry)) + if ((glContext = GL::Context::Create(*windowinfo, versionsToTry))) glContext->DoneCurrent(); } diff --git a/src/frontend/qt_sdl/TitleManagerDialog.cpp b/src/frontend/qt_sdl/TitleManagerDialog.cpp index 30f29d24..ef6157e8 100644 --- a/src/frontend/qt_sdl/TitleManagerDialog.cpp +++ b/src/frontend/qt_sdl/TitleManagerDialog.cpp @@ -125,7 +125,7 @@ void TitleManagerDialog::createTitleItem(u32 category, u32 titleid) *(u32*)&gamecode[0] = *(u32*)&header.GameCode[0]; gamecode[4] = '\0'; char extra[128]; - sprintf(extra, "\n(title ID: %s · %08x/%08x · version %08x)", gamecode, category, titleid, version); + snprintf(extra, sizeof(extra), "\n(title ID: %s · %08x/%08x · version %08x)", gamecode, category, titleid, version); QListWidgetItem* item = new QListWidgetItem(title + QString(extra)); item->setIcon(icon); @@ -481,7 +481,7 @@ void TitleImportDialog::accept() network = new QNetworkAccessManager(this); char url[256]; - sprintf(url, "http://nus.cdn.t.shop.nintendowifi.net/ccs/download/%08x%08x/tmd", titleid[1], titleid[0]); + snprintf(url, sizeof(url), "http://nus.cdn.t.shop.nintendowifi.net/ccs/download/%08x%08x/tmd", titleid[1], titleid[0]); QNetworkRequest req; req.setUrl(QUrl(url)); diff --git a/src/frontend/qt_sdl/WifiSettingsDialog.cpp b/src/frontend/qt_sdl/WifiSettingsDialog.cpp index e0954c83..e041234b 100644 --- a/src/frontend/qt_sdl/WifiSettingsDialog.cpp +++ b/src/frontend/qt_sdl/WifiSettingsDialog.cpp @@ -152,14 +152,14 @@ void WifiSettingsDialog::on_cbxDirectAdapter_currentIndexChanged(int sel) melonDS::AdapterData* adapter = &adapters[sel]; char tmp[64]; - sprintf(tmp, "%02X:%02X:%02X:%02X:%02X:%02X", - adapter->MAC[0], adapter->MAC[1], adapter->MAC[2], - adapter->MAC[3], adapter->MAC[4], adapter->MAC[5]); + snprintf(tmp, sizeof(tmp), "%02X:%02X:%02X:%02X:%02X:%02X", + adapter->MAC[0], adapter->MAC[1], adapter->MAC[2], + adapter->MAC[3], adapter->MAC[4], adapter->MAC[5]); ui->lblAdapterMAC->setText(QString(tmp)); - sprintf(tmp, "%d.%d.%d.%d", - adapter->IP_v4[0], adapter->IP_v4[1], - adapter->IP_v4[2], adapter->IP_v4[3]); + snprintf(tmp, sizeof(tmp), "%d.%d.%d.%d", + adapter->IP_v4[0], adapter->IP_v4[1], + adapter->IP_v4[2], adapter->IP_v4[3]); ui->lblAdapterIP->setText(QString(tmp)); } diff --git a/src/frontend/qt_sdl/sem_timedwait.cpp b/src/frontend/qt_sdl/sem_timedwait.cpp deleted file mode 100644 index 38b3c16f..00000000 --- a/src/frontend/qt_sdl/sem_timedwait.cpp +++ /dev/null @@ -1,488 +0,0 @@ -/* - * s e m _ t i m e d w a i t - * - * Function: - * Implements a version of sem_timedwait(). - * - * Description: - * Not all systems implement sem_timedwait(), which is a version of - * sem_wait() with a timeout. Mac OS X is one example, at least up to - * and including version 10.6 (Leopard). If such a function is needed, - * this code provides a reasonable implementation, which I think is - * compatible with the standard version, although possibly less - * efficient. It works by creating a thread that interrupts a normal - * sem_wait() call after the specified timeout. - * - * Call: - * - * The Linux man pages say: - * - * #include - * - * int sem_timedwait(sem_t *sem, const struct timespec *abs_timeout); - * - * sem_timedwait() is the same as sem_wait(), except that abs_timeout - * specifies a limit on the amount of time that the call should block if - * the decrement cannot be immediately performed. The abs_timeout argument - * points to a structure that specifies an absolute timeout in seconds and - * nanoseconds since the Epoch (00:00:00, 1 January 1970). This structure - * is defined as follows: - * - * struct timespec { - * time_t tv_sec; Seconds - * long tv_nsec; Nanoseconds [0 .. 999999999] - * }; - * - * If the timeout has already expired by the time of the call, and the - * semaphore could not be locked immediately, then sem_timedwait() fails - * with a timeout error (errno set to ETIMEDOUT). - * If the operation can be performed immediately, then sem_timedwait() - * never fails with a timeout error, regardless of the value of abs_timeout. - * Furthermore, the validity of abs_timeout is not checked in this case. - * - * Limitations: - * - * The mechanism used involves sending a SIGUSR2 signal to the thread - * calling sem_timedwait(). The handler for this signal is set to a null - * routine which does nothing, and with any flags for the signal - * (eg SA_RESTART) cleared. Note that this effective disabling of the - * SIGUSR2 signal is a side-effect of using this routine, and means it - * may not be a completely transparent plug-in replacement for a - * 'normal' sig_timedwait() call. Since OS X does not declare the - * sem_timedwait() call in its standard include files, the relevant - * declaration (shown above in the man pages extract) will probably have - * to be added to any code that uses this. - * - * Compiling: - * This compiles and runs cleanly on OS X (10.6) with gcc with the - * -Wall -ansi -pedantic flags. On Linux, using -ansi causes a sweep of - * compiler complaints about the timespec structure, but it compiles - * and works fine with just -Wall -pedantic. (Since Linux provides - * sem_timedwait() anyway, this really isn't needed on Linux.) However, - * since Linux provides sem_timedwait anyway, the sem_timedwait() - * code in this file is only compiled on OS X, and is a null on other - * systems. - * - * Testing: - * This file contains a test program that exercises the sem_timedwait - * code. It is compiled if the pre-processor variable TEST is defined. - * For more details, see the comments for the test routine at the end - * of the file. - * - * Author: Keith Shortridge, AAO. - * - * History: - * 8th Sep 2009. Original version. KS. - * 24th Sep 2009. Added test that the calling thread still exists before - * trying to set the timed-out flag. KS. - * 2nd Oct 2009. No longer restores the original SIGUSR2 signal handler. - * See comments in the body of the code for more details. - * Prototypes for now discontinued internal routines removed. - * 12th Aug 2010. Added the cleanup handler, so that this code no longer - * leaks resources if the calling thread is cancelled. KS. - * 21st Sep 2011. Added copyright notice below. Modified header comments - * to describe the use of SIGUSR2 more accurately in the - * light of the 2/10/09 change above. Now undefs DEBUG - * before defining it, to avoid any possible clash. KS. - * 14th Feb 2012. Tidied out a number of TABs that had got into the - * code. KS. - * 6th May 2013. Copyright notice modified to one based on the MIT licence, - * which is more permissive than the previous notice. KS. - * - * Copyright (c) Australian Astronomical Observatory (AAO), (2013). - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included in - * all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE - * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS - * IN THE SOFTWARE. - */ - -#ifdef __APPLE__ - -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include -#include - -#include "sem_timedwait.h" - -/* Some useful definitions - TRUE, FALSE, and DEBUG */ - -#undef TRUE -#define TRUE 1 -#undef FALSE -#define FALSE 0 -#undef DEBUG -#define DEBUG printf - -/* A structure of type timeoutDetails is passed to the thread used to - * implement the timeout. - */ - -typedef struct { - struct timespec delay; /* Specifies the delay, relative to now */ - pthread_t callingThread; /* The thread doing the sem_wait call */ - volatile short *timedOutShort; /* Address of a flag set to indicate that - * the timeout was triggered. */ -} timeoutDetails; - -/* A structure of type cleanupDetails is passed to the thread cleanup - * routine which is called at the end of the routine or if the thread calling - * it is cancelled. - */ - -typedef struct { - pthread_t *threadIdAddr; /* Address of the variable that holds - * the Id of the timeout thread. */ - struct sigaction *sigHandlerAddr; /* Address of the old signal action - * handler. */ - volatile short *timedOutShort; /* Address of a flag set to indicate that - * the timeout was triggered. */ -} cleanupDetails; - -/* Forward declarations of internal routines */ - -static void* timeoutThreadMain (void* passedPtr); -static int triggerSignal (int Signal, pthread_t Thread); -static void ignoreSignal (int Signal); -static void timeoutThreadCleanup (void* passedPtr); - -/* -------------------------------------------------------------------------- */ -/* - * s e m _ t i m e d w a i t - * - * This is the main code for the sem_timedwait() implementation. - */ - -int sem_timedwait ( - sem_t *sem, - const struct timespec *abs_timeout) -{ - int result = 0; /* Code returned by this routine 0 or -1 */ - - /* "Under no circumstances shall the function fail if the semaphore - * can be locked immediately". So we try to get it quickly to see if we - * can avoid all the timeout overheads. - */ - - if (sem_trywait(sem) == 0) { - - /* Yes, got it immediately. */ - - result = 0; - - } else { - - /* No, we've got to do it with a sem_wait() call and a thread to run - * the timeout. First, work out the time from now to the specified - * timeout, which we will pass to the timeout thread in a way that can - * be used to pass to nanosleep(). So we need this in seconds and - * nanoseconds. Along the way, we check for an invalid passed time, - * and for one that's already expired. - */ - - if ((abs_timeout->tv_nsec < 0) || (abs_timeout->tv_nsec > 1000000000)) { - - /* Passed time is invalid */ - - result = -1; - errno = EINVAL; - - } else { - - struct timeval currentTime; /* Time now */ - long secsToWait,nsecsToWait; /* Seconds and nsec to delay */ - gettimeofday (¤tTime,NULL); - secsToWait = abs_timeout->tv_sec - currentTime.tv_sec; - nsecsToWait = (abs_timeout->tv_nsec - (currentTime.tv_usec * 1000)); - while (nsecsToWait < 0) { - nsecsToWait += 1000000000; - secsToWait--; - } - if ((secsToWait < 0) || ((secsToWait == 0) && (nsecsToWait < 0))) { - - /* Time has passed. Report an immediate timeout. */ - - result = -1; - errno = ETIMEDOUT; - - } else { - - /* We're going to have to do a sem_wait() with a timeout thread. - * The thread will wait the specified time, then will issue a - * SIGUSR2 signal that will interrupt the sem_wait() call. - * We pass the thread the id of the current thread, the delay, - * and the address of a flag to set on a timeout, so we can - * distinguish an interrupt caused by the timeout thread from - * one caused by some other signal. - */ - - volatile short timedOut; /* Flag to set on timeout */ - timeoutDetails details; /* All the stuff the thread must know */ - struct sigaction oldSignalAction; /* Current signal setting */ - pthread_t timeoutThread; /* Id of timeout thread */ - cleanupDetails cleaningDetails; /* What the cleanup routine needs */ - int oldCancelState; /* Previous cancellation state */ - int ignoreCancelState; /* Used in call, but ignored */ - int createStatus; /* Status of pthread_create() call */ - - /* If the current thread is cancelled (and CML does do this) - * we don't want to leave our timer thread running - if we've - * started the thread we want to make sure we join it in order - * to release its resources. So we set a cleanup handler to - * do this. We pass it the address of the structure that will - * hold all it needs to know. While we set all this up, - * we prevent ourselves being cancelled, so all this data is - * coherent. - */ - - pthread_setcancelstate (PTHREAD_CANCEL_DISABLE,&oldCancelState); - timeoutThread = (pthread_t) 0; - cleaningDetails.timedOutShort = &timedOut; - cleaningDetails.threadIdAddr = &timeoutThread; - cleaningDetails.sigHandlerAddr = &oldSignalAction; - pthread_cleanup_push (timeoutThreadCleanup,&cleaningDetails); - - /* Set up the details for the thread. Clear the timeout flag, - * record the current SIGUSR2 action settings so we can restore - * them later. - */ - - details.delay.tv_sec = secsToWait; - details.delay.tv_nsec = nsecsToWait; - details.callingThread = pthread_self(); - details.timedOutShort = &timedOut; - timedOut = FALSE; - sigaction (SIGUSR2,NULL,&oldSignalAction); - - /* Start up the timeout thread. Once we've done that, we can - * restore the previous cancellation state. - */ - - createStatus = pthread_create(&timeoutThread,NULL, - timeoutThreadMain, (void*)&details); - pthread_setcancelstate (oldCancelState,&ignoreCancelState); - - if (createStatus < 0) { - - /* Failed to create thread. errno will already be set properly */ - - result = -1; - - } else { - - /* Thread created OK. This is where we wait for the semaphore. - */ - - if (sem_wait(sem) == 0) { - - /* Got the semaphore OK. We return zero, and all's well. */ - - result = 0; - - } else { - - /* If we got a -1 error from sem_wait(), it may be because - * it was interrupted by a timeout, or failed for some - * other reason. We check for the expected timeout - * condition, which is an 'interrupted' status and the - * timeout flag set by the timeout thread. We report that as - * a timeout error. Anything else is some other error and - * errno is already set properly. - */ - - result = -1; - if (errno == EINTR) { - if (timedOut) errno = ETIMEDOUT; - } - } - - } - - /* The cleanup routine - timeoutThreadCleanup() - packages up - * any tidying up that is needed, including joining with the - * timer thread. This will be called if the current thread is - * cancelled, but we need it to happen anyway, so we set the - * execute flag true here as we remove it from the list of - * cleanup routines to be called. So normally, this line amounts - * to calling timeoutThreadCleanup(). - */ - - pthread_cleanup_pop (TRUE); - } - } - } - return (result); -} - -/* -------------------------------------------------------------------------- */ -/* - * t i m e o u t T h r e a d C l e a n u p - * - * This internal routine tidies up at the end of a sem_timedwait() call. - * It is set as a cleanup routine for the current thread (not the timer - * thread) so it is executed even if the thread is cancelled. This is - * important, as we need to tidy up the timeout thread. If we took the - * semaphore (in other words, if we didn't timeout) then the timer thread - * will still be running, sitting in its nanosleep() call, and we need - * to cancel it. If the timer thread did signal a timeout then it will - * now be closing down. In either case, we need to join it (using a call - * to pthread_join()) or its resources will never be released. - * The single argument is a pointer to a cleanupDetails structure that has - * all the routine needs to know. - */ - -static void timeoutThreadCleanup (void* passedPtr) -{ - /* Get what we need from the structure we've been passed. */ - - cleanupDetails *detailsPtr = (cleanupDetails*) passedPtr; - short timedOut = *(detailsPtr->timedOutShort); - pthread_t timeoutThread = *(detailsPtr->threadIdAddr); - - /* If we created the thread, stop it - doesn't matter if it's no longer - * running, pthread_cancel can handle that. We make sure we wait for it - * to complete, because it is this pthread_join() call that releases any - * memory the thread may have allocated. Note that cancelling a thread is - * generally not a good idea, because of the difficulty of cleaning up - * after it, but this is a very simple thread that does nothing but call - * nanosleep(), and that we can cancel quite happily. - */ - - if (!timedOut) pthread_cancel(timeoutThread); - pthread_join(timeoutThread,NULL); - - /* The code originally restored the old action handler, which generally - * was the default handler that caused the task to exit. Just occasionally, - * there seem to be cases where the signal is still queued and ready to - * trigger even though the thread that presumably sent it off just before - * it was cancelled has finished. I had thought that once we'd joined - * that thread, we could be sure of not seeing the signal, but that seems - * not to be the case, and so restoring a handler that will allow the task - * to crash is not a good idea, and so the line below has been commented - * out. - * - * sigaction (SIGUSR2,detailsPtr->sigHandlerAddr,NULL); - */ -} - -/* -------------------------------------------------------------------------- */ -/* - * t i m e o u t T h r e a d M a i n - * - * This internal routine is the main code for the timeout thread. - * The single argument is a pointer to a timeoutDetails structure that has - * all the thread needs to know - thread to signal, delay time, and the - * address of a flag to set if it triggers a timeout. - */ - -static void* timeoutThreadMain (void* passedPtr) -{ - void* Return = (void*) 0; - - /* We grab all the data held in the calling thread right now. In some - * cases, we find that the calling thread has vanished and released - * its memory, including the details structure, by the time the timeout - * expires, and then we get an access violation when we try to set the - * 'timed out' flag. - */ - - timeoutDetails details = *((timeoutDetails*) passedPtr); - struct timespec requestedDelay = details.delay; - - /* We do a nanosleep() for the specified delay, and then trigger a - * timeout. Note that we allow for the case where the nanosleep() is - * interrupted, and restart it for the remaining time. If the - * thread that is doing the sem_wait() call gets the semaphore, it - * will cancel this thread, which is fine as we aren't doing anything - * other than a sleep and a signal. - */ - - for (;;) { - struct timespec remainingDelay; - if (nanosleep (&requestedDelay,&remainingDelay) == 0) { - break; - } else if (errno == EINTR) { - requestedDelay = remainingDelay; - } else { - Return = (void*) errno; - break; - } - } - - /* We've completed the delay without being cancelled, so we now trigger - * the timeout by sending a signal to the calling thread. And that's it, - * although we set the timeout flag first to indicate that it was us - * that interrupted the sem_wait() call. One precaution: before we - * try to set the timed-out flag, make sure the calling thread still - * exists - this may not be the case if things are closing down a bit - * messily. We check this quickly using a zero test signal. - */ - - if (pthread_kill(details.callingThread,0) == 0) { - *(details.timedOutShort) = TRUE; - if (triggerSignal (SIGUSR2,details.callingThread) < 0) { - Return = (void*) errno; - } - } - - return Return; -} - -/* -------------------------------------------------------------------------- */ -/* - * t r i g g e r S i g n a l - * - * This is a general purpose routine that sends a specified signal to - * a specified thread, setting up a signal handler that does nothing, - * and then giving the signal. The only effect will be to interrupt any - * operation that is currently blocking - in this case, we expect this to - * be a sem_wait() call. - */ - -static int triggerSignal (int Signal, pthread_t Thread) -{ - int Result = 0; - struct sigaction SignalDetails; - SignalDetails.sa_handler = ignoreSignal; - SignalDetails.sa_flags = 0; - (void) sigemptyset(&SignalDetails.sa_mask); - if ((Result = sigaction(Signal,&SignalDetails,NULL)) == 0) { - Result = pthread_kill(Thread,Signal); - } - return Result; -} - -/* -------------------------------------------------------------------------- */ -/* - * i g n o r e S i g n a l - * - * And this is the signal handler that does nothing. (It clears its argument, - * but this has no effect and prevents a compiler warning about an unused - * argument.) - */ - -static void ignoreSignal (int Signal) { - Signal = 0; -} - -#endif diff --git a/src/frontend/qt_sdl/sem_timedwait.h b/src/frontend/qt_sdl/sem_timedwait.h deleted file mode 100644 index 42ae201e..00000000 --- a/src/frontend/qt_sdl/sem_timedwait.h +++ /dev/null @@ -1,8 +0,0 @@ -#ifndef __SEM_TIMEDWAIT_H -#define __SEM_TIMEDWAIT_H - -#ifdef __APPLE__ -int sem_timedwait(sem_t *sem, const struct timespec *abs_timeout); -#endif - -#endif diff --git a/src/net/LAN.cpp b/src/net/LAN.cpp index ebc66fd8..8cd39584 100644 --- a/src/net/LAN.cpp +++ b/src/net/LAN.cpp @@ -653,6 +653,8 @@ void LAN::ProcessHostEvent(ENetEvent& event) enet_packet_destroy(event.packet); } break; + case ENET_EVENT_TYPE_NONE: + break; } } @@ -777,6 +779,8 @@ void LAN::ProcessClientEvent(ENetEvent& event) enet_packet_destroy(event.packet); } break; + case ENET_EVENT_TYPE_NONE: + break; } } diff --git a/src/net/Net_Slirp.cpp b/src/net/Net_Slirp.cpp index 0386c586..5de906bd 100644 --- a/src/net/Net_Slirp.cpp +++ b/src/net/Net_Slirp.cpp @@ -54,7 +54,9 @@ const u8 kServerMAC[6] = {0x00, 0xAB, 0x33, 0x28, 0x99, 0x44}; // https://stackoverflow.com/questions/5404277/porting-clock-gettime-to-windows struct timespec { long tv_sec; long tv_nsec; }; -#define CLOCK_MONOTONIC 1312 +#ifndef CLOCK_MONOTONIC +#define CLOCK_MONOTONIC 1 +#endif int clock_gettime(int, struct timespec *spec) { diff --git a/src/net/Netplay.cpp b/src/net/Netplay.cpp index 1dc04282..c89dbf4e 100644 --- a/src/net/Netplay.cpp +++ b/src/net/Netplay.cpp @@ -726,6 +726,8 @@ void ProcessHost() } } break; + case ENET_EVENT_TYPE_NONE: + break; } } } @@ -822,6 +824,8 @@ printf("birf\n"); } } break; + case ENET_EVENT_TYPE_NONE: + break; } } }