Use libepoxy to load in OpenGL functions (#960)

* Use libepoxy to load in OpenGL functions

Prevents having to load them in manually

* Install libepoxy in the CI

* Do not link OpenGL libraries, libepoxy opens them itself

* Add libepoxy to build instructions
This commit is contained in:
WaluigiWare64
2021-01-26 13:19:32 +00:00
committed by GitHub
parent 54b1a752d4
commit ab222ab135
9 changed files with 24 additions and 147 deletions

View File

@ -22,16 +22,6 @@
namespace OpenGL
{
DO_PROCLIST(DECLPROC);
bool Init()
{
DO_PROCLIST(LOADPROC);
return true;
}
bool BuildShaderProgram(const char* vs, const char* fs, GLuint* ids, const char* name)
{
int len;