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Use libepoxy to load in OpenGL functions (#960)
* Use libepoxy to load in OpenGL functions Prevents having to load them in manually * Install libepoxy in the CI * Do not link OpenGL libraries, libepoxy opens them itself * Add libepoxy to build instructions
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@ -22,16 +22,6 @@
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namespace OpenGL
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{
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DO_PROCLIST(DECLPROC);
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bool Init()
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{
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DO_PROCLIST(LOADPROC);
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return true;
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}
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bool BuildShaderProgram(const char* vs, const char* fs, GLuint* ids, const char* name)
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{
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int len;
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