actually get the input dialog somewhere

This commit is contained in:
StapleButter
2017-09-30 18:58:13 +02:00
parent cb284fbe2b
commit acc23f47cc
3 changed files with 102 additions and 12 deletions

View File

@ -232,12 +232,10 @@ void OnAreaMouseEvent(uiAreaHandler* handler, uiArea* area, uiAreaMouseEvent* ev
void OnAreaMouseCrossed(uiAreaHandler* handler, uiArea* area, int left)
{
//
}
void OnAreaDragBroken(uiAreaHandler* handler, uiArea* area)
{
//
}
int OnAreaKeyEvent(uiAreaHandler* handler, uiArea* area, uiAreaKeyEvent* evt)
@ -539,7 +537,6 @@ int main(int argc, char** argv)
uiMenuItemDisable(MenuItem_Stop);
uiAreaHandler areahandler;
areahandler.Draw = OnAreaDraw;
areahandler.MouseEvent = OnAreaMouseEvent;
areahandler.MouseCrossed = OnAreaMouseCrossed;