actually get the input dialog somewhere

This commit is contained in:
StapleButter 2017-09-30 18:58:13 +02:00
parent cb284fbe2b
commit acc23f47cc
3 changed files with 102 additions and 12 deletions

View File

@ -33,7 +33,17 @@ namespace DlgInputConfig
uiWindow* win; uiWindow* win;
// uiAreaHandler areahandler;
uiArea* keypresscatcher;
int keyorder[12] = {0, 1, 10, 11, 5, 4, 6, 7, 9, 8, 3, 2};
char keylabels[12][8] = {"A:", "B:", "Select:", "Start:", "Right:", "Left:", "Up:", "Down:", "R:", "L:", "X:", "Y:"};
int keymap[12];
int joymap[12];
int pollid;
uiButton* pollbtn;
void JoyMappingName(int id, char* str) void JoyMappingName(int id, char* str)
@ -61,6 +71,72 @@ void JoyMappingName(int id, char* str)
} }
void OnAreaDraw(uiAreaHandler* handler, uiArea* area, uiAreaDrawParams* params)
{
}
void OnAreaMouseEvent(uiAreaHandler* handler, uiArea* area, uiAreaMouseEvent* evt)
{
}
void OnAreaMouseCrossed(uiAreaHandler* handler, uiArea* area, int left)
{
}
void OnAreaDragBroken(uiAreaHandler* handler, uiArea* area)
{
}
int OnAreaKeyEvent(uiAreaHandler* handler, uiArea* area, uiAreaKeyEvent* evt)
{
if (pollid < 0 || pollid > 12)
return 0;
if (evt->Scancode == 0x38) // ALT
return 0;
if (evt->Modifiers == 0x2) // ALT+key
return 0;
if (!evt->Up)
{
// set key.
if (evt->Scancode != 0x1) // ESC
keymap[pollid] = evt->Scancode;
char* keyname = uiKeyName(keymap[pollid]);
uiButtonSetText(pollbtn, keyname);
uiControlEnable(uiControl(pollbtn));
uiFreeText(keyname);
pollid = -1;
uiControlSetFocus(uiControl(pollbtn));
}
return 1;
}
void OnKeyStartConfig(uiButton* btn, void* data)
{
if (pollid != -1)
{
// TODO: handle this better?
uiControlSetFocus(uiControl(keypresscatcher));
return;
}
int id = *(int*)data;
pollid = id;
pollbtn = btn;
uiButtonSetText(btn, "[press key]");
uiControlDisable(uiControl(btn));
uiControlSetFocus(uiControl(keypresscatcher));
}
int OnCloseWindow(uiWindow* window, void* blarg) int OnCloseWindow(uiWindow* window, void* blarg)
{ {
return 1; return 1;
@ -73,7 +149,8 @@ void OnCancel(uiButton* btn, void* blarg)
void OnOk(uiButton* btn, void* blarg) void OnOk(uiButton* btn, void* blarg)
{ {
// memcpy(Config::KeyMapping, keymap, sizeof(int)*12);
memcpy(Config::JoyMapping, joymap, sizeof(int)*12);
Config::Save(); Config::Save();
@ -82,19 +159,28 @@ void OnOk(uiButton* btn, void* blarg)
void Open() void Open()
{ {
pollid = -1;
memcpy(keymap, Config::KeyMapping, sizeof(int)*12);
memcpy(joymap, Config::JoyMapping, sizeof(int)*12);
win = uiNewWindow("Input config - melonDS", 600, 400, 0); win = uiNewWindow("Input config - melonDS", 600, 400, 0);
uiWindowSetMargined(win, 1); uiWindowSetMargined(win, 1);
uiWindowOnClosing(win, OnCloseWindow, NULL); uiWindowOnClosing(win, OnCloseWindow, NULL);
areahandler.Draw = OnAreaDraw;
areahandler.MouseEvent = OnAreaMouseEvent;
areahandler.MouseCrossed = OnAreaMouseCrossed;
areahandler.DragBroken = OnAreaDragBroken;
areahandler.KeyEvent = OnAreaKeyEvent;
uiBox* top = uiNewVerticalBox(); uiBox* top = uiNewVerticalBox();
uiWindowSetChild(win, uiControl(top)); uiWindowSetChild(win, uiControl(top));
uiControlHide(uiControl(top));
{ {
int keyorder[12] = {0, 1, 10, 11, 5, 4, 6, 7, 9, 8, 3, 2};
char keylabels[12][8] = {"A:", "B:", "Select:", "Start:", "Right:", "Left:", "Up:", "Down:", "R:", "L:", "X:", "Y:"};
uiBox* in_ctrl = uiNewHorizontalBox(); uiBox* in_ctrl = uiNewHorizontalBox();
uiBoxAppend(top, uiControl(in_ctrl), 1); uiBoxAppend(top, uiControl(in_ctrl), 0);
uiGroup* g_key = uiNewGroup("Keyboard"); uiGroup* g_key = uiNewGroup("Keyboard");
@ -116,6 +202,7 @@ void Open()
uiButton* btn = uiNewButton(keyname); uiButton* btn = uiNewButton(keyname);
uiBoxAppend(box, uiControl(btn), 1); uiBoxAppend(box, uiControl(btn), 1);
uiButtonOnClicked(btn, OnKeyStartConfig, &keyorder[i]);
uiFreeText(keyname); uiFreeText(keyname);
} }
@ -143,6 +230,9 @@ void Open()
} }
} }
uiLabel* filler = uiNewLabel("");
uiBoxAppend(top, uiControl(filler), 1);
{ {
uiBox* in_ctrl = uiNewHorizontalBox(); uiBox* in_ctrl = uiNewHorizontalBox();
uiBoxSetPadded(in_ctrl, 1); uiBoxSetPadded(in_ctrl, 1);
@ -151,6 +241,9 @@ void Open()
uiLabel* dummy = uiNewLabel(""); uiLabel* dummy = uiNewLabel("");
uiBoxAppend(in_ctrl, uiControl(dummy), 1); uiBoxAppend(in_ctrl, uiControl(dummy), 1);
keypresscatcher = uiNewArea(&areahandler);
uiBoxAppend(in_ctrl, uiControl(keypresscatcher), 0);
uiButton* btncancel = uiNewButton("Cancel"); uiButton* btncancel = uiNewButton("Cancel");
uiButtonOnClicked(btncancel, OnCancel, NULL); uiButtonOnClicked(btncancel, OnCancel, NULL);
uiBoxAppend(in_ctrl, uiControl(btncancel), 0); uiBoxAppend(in_ctrl, uiControl(btncancel), 0);
@ -160,7 +253,7 @@ void Open()
uiBoxAppend(in_ctrl, uiControl(btnok), 0); uiBoxAppend(in_ctrl, uiControl(btnok), 0);
} }
// uiControlShow(uiControl(top));
uiControlShow(uiControl(win)); uiControlShow(uiControl(win));
} }

View File

@ -56,8 +56,8 @@ uiWindowsControlAllDefaults(uiArea)
static void uiAreaMinimumSize(uiWindowsControl *c, int *width, int *height) static void uiAreaMinimumSize(uiWindowsControl *c, int *width, int *height)
{ {
// TODO // TODO
*width = 0; *width = 1;
*height = 0; *height = 1;
} }
ATOM registerAreaClass(HICON hDefaultIcon, HCURSOR hDefaultCursor) ATOM registerAreaClass(HICON hDefaultIcon, HCURSOR hDefaultCursor)

View File

@ -232,12 +232,10 @@ void OnAreaMouseEvent(uiAreaHandler* handler, uiArea* area, uiAreaMouseEvent* ev
void OnAreaMouseCrossed(uiAreaHandler* handler, uiArea* area, int left) void OnAreaMouseCrossed(uiAreaHandler* handler, uiArea* area, int left)
{ {
//
} }
void OnAreaDragBroken(uiAreaHandler* handler, uiArea* area) void OnAreaDragBroken(uiAreaHandler* handler, uiArea* area)
{ {
//
} }
int OnAreaKeyEvent(uiAreaHandler* handler, uiArea* area, uiAreaKeyEvent* evt) int OnAreaKeyEvent(uiAreaHandler* handler, uiArea* area, uiAreaKeyEvent* evt)
@ -539,7 +537,6 @@ int main(int argc, char** argv)
uiMenuItemDisable(MenuItem_Stop); uiMenuItemDisable(MenuItem_Stop);
uiAreaHandler areahandler; uiAreaHandler areahandler;
areahandler.Draw = OnAreaDraw; areahandler.Draw = OnAreaDraw;
areahandler.MouseEvent = OnAreaMouseEvent; areahandler.MouseEvent = OnAreaMouseEvent;
areahandler.MouseCrossed = OnAreaMouseCrossed; areahandler.MouseCrossed = OnAreaMouseCrossed;