* add some GL base to libui (only for Windows for now)

* make the Codeblocks project a bit less braindead (don't repeat libraries for each build target)
This commit is contained in:
Arisotura
2019-03-31 21:54:14 +02:00
parent 75f8cbf953
commit b48fe5909b
3 changed files with 4 additions and 1 deletions

View File

@ -138,6 +138,7 @@ elseif (WIN32)
src/libui_sdl/libui/windows/fontbutton.cpp
src/libui_sdl/libui/windows/fontdialog.cpp
src/libui_sdl/libui/windows/form.cpp
src/libui_sdl/libui/windows/gl.cpp
src/libui_sdl/libui/windows/graphemes.cpp
src/libui_sdl/libui/windows/grid.cpp
src/libui_sdl/libui/windows/group.cpp
@ -172,6 +173,7 @@ elseif (WIN32)
LINK_LIBRARIES("usp10")
LINK_LIBRARIES("ws2_32")
LINK_LIBRARIES("uxtheme")
LINK_LIBRARIES("opengl32")
endif (UNIX)
find_package(SDL2 REQUIRED)