remove reference to GL version 4.3 from filenames and namespaces

This commit is contained in:
Arisotura
2019-05-20 00:05:37 +02:00
parent a4417b727a
commit b493c24128
5 changed files with 16 additions and 21 deletions

View File

@ -663,7 +663,7 @@ void GPU2D::DrawScanline(u32 line)
else if ((CaptureCnt & (1<<31)) && (((CaptureCnt >> 29) & 0x3) != 1)) else if ((CaptureCnt & (1<<31)) && (((CaptureCnt >> 29) & 0x3) != 1))
{ {
_3DLine = GPU3D::GetLine(n3dline); _3DLine = GPU3D::GetLine(n3dline);
//GPU3D::GLRenderer43::PrepareCaptureFrame(); //GPU3D::GLRenderer::PrepareCaptureFrame();
} }
} }
@ -825,7 +825,7 @@ void GPU2D::VBlankEnd()
// TODO: make optional // TODO: make optional
if ((Num == 0) && (CaptureCnt & (1<<31)) && (((CaptureCnt >> 29) & 0x3) != 1)) if ((Num == 0) && (CaptureCnt & (1<<31)) && (((CaptureCnt >> 29) & 0x3) != 1))
{ {
GPU3D::GLRenderer43::PrepareCaptureFrame(); GPU3D::GLRenderer::PrepareCaptureFrame();
} }
} }

View File

@ -276,7 +276,7 @@ bool Init()
CmdStallQueue = new FIFO<CmdFIFOEntry>(64); CmdStallQueue = new FIFO<CmdFIFOEntry>(64);
//if (!SoftRenderer::Init()) return false; //if (!SoftRenderer::Init()) return false;
if (!GLRenderer43::Init()) return false; if (!GLRenderer::Init()) return false;
return true; return true;
} }
@ -284,7 +284,7 @@ bool Init()
void DeInit() void DeInit()
{ {
//SoftRenderer::DeInit(); //SoftRenderer::DeInit();
GLRenderer43::DeInit(); GLRenderer::DeInit();
delete CmdFIFO; delete CmdFIFO;
delete CmdPIPE; delete CmdPIPE;
@ -385,7 +385,7 @@ void Reset()
ResetRenderingState(); ResetRenderingState();
//SoftRenderer::Reset(); //SoftRenderer::Reset();
GLRenderer43::Reset(); GLRenderer::Reset();
} }
void DoSavestate(Savestate* file) void DoSavestate(Savestate* file)
@ -609,12 +609,12 @@ void SetEnabled(bool geometry, bool rendering)
void SetDisplaySettings(int scale, bool accel) void SetDisplaySettings(int scale, bool accel)
{ {
GLRenderer43::SetDisplaySettings(scale, accel); GLRenderer::SetDisplaySettings(scale, accel);
} }
int GetScale() int GetScale()
{ {
return GLRenderer43::GetScale(); return GLRenderer::GetScale();
} }
@ -2437,18 +2437,18 @@ void VBlank()
void VCount215() void VCount215()
{ {
//SoftRenderer::RenderFrame(); //SoftRenderer::RenderFrame();
GLRenderer43::RenderFrame(); GLRenderer::RenderFrame();
} }
u32* GetLine(int line) u32* GetLine(int line)
{ {
//return SoftRenderer::GetLine(line); //return SoftRenderer::GetLine(line);
return GLRenderer43::GetLine(line); return GLRenderer::GetLine(line);
} }
void SetupAccelFrame() void SetupAccelFrame()
{ {
GLRenderer43::SetupAccelFrame(); GLRenderer::SetupAccelFrame();
} }

View File

@ -141,7 +141,7 @@ void SetupAccelFrame();
} }
namespace GLRenderer43 namespace GLRenderer
{ {
bool Init(); bool Init();
@ -151,7 +151,6 @@ void Reset();
void SetDisplaySettings(int scale, bool accel); void SetDisplaySettings(int scale, bool accel);
int GetScale(); int GetScale();
void VCount144();
void RenderFrame(); void RenderFrame();
void PrepareCaptureFrame(); void PrepareCaptureFrame();
u32* GetLine(int line); u32* GetLine(int line);

View File

@ -21,11 +21,11 @@
#include "NDS.h" #include "NDS.h"
#include "GPU.h" #include "GPU.h"
#include "OpenGLSupport.h" #include "OpenGLSupport.h"
#include "GPU3D_OpenGL43_shaders.h" #include "GPU3D_OpenGL_shaders.h"
namespace GPU3D namespace GPU3D
{ {
namespace GLRenderer43 namespace GLRenderer
{ {
// GL version requirements // GL version requirements
@ -768,10 +768,6 @@ void RenderSceneChunk(int y, int h)
} }
void VCount144()
{
}
void RenderFrame() void RenderFrame()
{ {
ShaderConfig.uScreenSize[0] = ScreenW; ShaderConfig.uScreenSize[0] = ScreenW;

View File

@ -16,8 +16,8 @@
with melonDS. If not, see http://www.gnu.org/licenses/. with melonDS. If not, see http://www.gnu.org/licenses/.
*/ */
#ifndef GPU3D_OPENGL43_SHADERS_H #ifndef GPU3D_OPENGL_SHADERS_H
#define GPU3D_OPENGL43_SHADERS_H #define GPU3D_OPENGL_SHADERS_H
#define kShaderHeader "#version 140" #define kShaderHeader "#version 140"
@ -599,4 +599,4 @@ void main()
} }
)"; )";
#endif // GPU3D_OPENGL43_SHADERS_H #endif // GPU3D_OPENGL_SHADERS_H