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lol oops
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@ -114,7 +114,7 @@ s16* micWavBuffer;
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const struct { int id; float ratio; const char* label; } aspectRatios[] =
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{
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{ 0, 1, "4:3 (native)" },
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{ 4, (16.f / 10) / (4.f / 3), "16:10 (3DS)"},
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{ 4, (5.f / 3) / (4.f / 3), "5:3 (3DS)"},
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{ 1, (16.f / 9) / (4.f / 3), "16:9" },
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{ 2, (21.f / 9) / (4.f / 3), "21:9" },
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{ 3, 0, "window" }
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