* optional path for chunked rendering (might be faster, but not always)

* fix bugs
This commit is contained in:
Arisotura
2019-05-10 16:30:20 +02:00
parent 13b0d13e23
commit b74587a482
3 changed files with 60 additions and 38 deletions

View File

@ -650,7 +650,8 @@ void GPU2D::DrawScanline(u32 line)
u32 dispmode = DispCnt >> 16;
dispmode &= (Num ? 0x1 : 0x3);
_3dgfx = GPU3D::GetLine(_3dline);
if (Num == 0)
_3dgfx = GPU3D::GetLine(_3dline);
// always render regular graphics
DrawScanline_Mode1(line, mode1gfx, _3dgfx);