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* slightly better 3D polygons.
* fix sprite-related bugs. implement 256-color rotscaled sprites.
This commit is contained in:
@ -10,7 +10,7 @@
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1481161027 c:\documents\sources\melonds\types.h
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1488237361 source:c:\documents\sources\melonds\nds.cpp
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1488281931 source:c:\documents\sources\melonds\nds.cpp
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<stdio.h>
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<string.h>
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"NDS.h"
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@ -87,7 +87,7 @@
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"NDS.h"
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"SPI.h"
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1488226954 source:c:\documents\sources\melonds\gpu2d.cpp
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1488281814 source:c:\documents\sources\melonds\gpu2d.cpp
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<stdio.h>
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<string.h>
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"NDS.h"
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@ -146,16 +146,16 @@
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"NDS.h"
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"NDSCart.h"
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1488238607 c:\documents\sources\melonds\gpu3d.h
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1488239485 c:\documents\sources\melonds\gpu3d.h
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1488239360 source:c:\documents\sources\melonds\gpu3d.cpp
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1488239513 source:c:\documents\sources\melonds\gpu3d.cpp
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<stdio.h>
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<string.h>
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"NDS.h"
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"GPU.h"
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"FIFO.h"
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1488237540 source:c:\documents\sources\melonds\gpu3d_soft.cpp
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1488244847 source:c:\documents\sources\melonds\gpu3d_soft.cpp
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<stdio.h>
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<string.h>
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"NDS.h"
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