* slightly better 3D polygons.

* fix sprite-related bugs. implement 256-color rotscaled sprites.
This commit is contained in:
StapleButter
2017-02-28 12:44:54 +01:00
parent e5a4aa7c84
commit bc335e31cb
3 changed files with 40 additions and 12 deletions

View File

@ -10,7 +10,7 @@
1481161027 c:\documents\sources\melonds\types.h
1488237361 source:c:\documents\sources\melonds\nds.cpp
1488281931 source:c:\documents\sources\melonds\nds.cpp
<stdio.h>
<string.h>
"NDS.h"
@ -87,7 +87,7 @@
"NDS.h"
"SPI.h"
1488226954 source:c:\documents\sources\melonds\gpu2d.cpp
1488281814 source:c:\documents\sources\melonds\gpu2d.cpp
<stdio.h>
<string.h>
"NDS.h"
@ -146,16 +146,16 @@
"NDS.h"
"NDSCart.h"
1488238607 c:\documents\sources\melonds\gpu3d.h
1488239485 c:\documents\sources\melonds\gpu3d.h
1488239360 source:c:\documents\sources\melonds\gpu3d.cpp
1488239513 source:c:\documents\sources\melonds\gpu3d.cpp
<stdio.h>
<string.h>
"NDS.h"
"GPU.h"
"FIFO.h"
1488237540 source:c:\documents\sources\melonds\gpu3d_soft.cpp
1488244847 source:c:\documents\sources\melonds\gpu3d_soft.cpp
<stdio.h>
<string.h>
"NDS.h"