@ -885,7 +885,7 @@ void GPU2D::DrawBG_3D(u32 line, u32* dst)
i = (0x100 - (xoff & 0xFF));
xoff += i;
}
if ((xoff + iend - 1) & 0x100)
if ((xoff - i + iend - 1) & 0x100)
{
iend -= (xoff & 0xFF);
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