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synced 2025-07-23 06:10:03 -06:00
try to fix fog consecutively to the Intel fix. still not perfect for whatever reason
also clean up more code
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@ -187,12 +187,7 @@ void SetupDefaultTexParams(GLuint tex)
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bool Init()
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{
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GLint uni_id;
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const GLubyte* renderer = glGetString(GL_RENDERER); // get renderer string
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const GLubyte* version = glGetString(GL_VERSION); // version as a string
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printf("OpenGL: renderer: %s\n", renderer);
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printf("OpenGL: version: %s\n", version);
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glEnable(GL_DEPTH_TEST);
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glEnable(GL_STENCIL_TEST);
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