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* decal texture blending
* start implementing toon shading * temp. revert the DMA fix, causes issues
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@ -61,6 +61,8 @@ extern u32 AlphaRef;
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extern s32 Viewport[4];
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extern u32 RenderClearAttr1, RenderClearAttr2;
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extern u16 ToonTable[32];
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bool Init();
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void DeInit();
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void Reset();
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