split framebuffer.

setup doublebuffering inside GPU.cpp.
avoid copying a whole framebuffer every frame. better performance at higher res.
This commit is contained in:
Arisotura
2019-05-12 15:01:40 +02:00
parent 939a376389
commit c88981b589
4 changed files with 91 additions and 37 deletions

View File

@ -160,7 +160,7 @@ void Open()
uiRadioButtons* rbApplyScalingTo = uiNewRadioButtons();
uiRadioButtonsAppend(rbApplyScalingTo, "Both screens");
uiRadioButtonsAppend(rbApplyScalingTo, "Emphasized screen");
uiRadioButtonsAppend(rbApplyScalingTo, "Emphasized screen (see 'Screen sizing')");
uiRadioButtonsAppend(rbApplyScalingTo, "Top screen");
uiRadioButtonsAppend(rbApplyScalingTo, "Bottom screen");
uiBoxAppend(in_ctrl, uiControl(rbApplyScalingTo), 0);