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store vertices and polygons. strips not handled yet.
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4
GPU.cpp
4
GPU.cpp
@ -837,6 +837,10 @@ void StartScanline(u32 line)
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if (DispStat[0] & (1<<3)) NDS::TriggerIRQ(0, NDS::IRQ_VBlank);
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if (DispStat[1] & (1<<3)) NDS::TriggerIRQ(1, NDS::IRQ_VBlank);
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GPU2D_A->VBlank();
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GPU2D_B->VBlank();
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GPU3D::VBlank();
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}
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//NDS::ScheduleEvent(LINE_CYCLES, StartScanline, line+1);
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