From cb16e5d03fac6293132267580db4438c763c5a7e Mon Sep 17 00:00:00 2001 From: Roger Date: Sat, 21 Oct 2017 23:58:02 -0400 Subject: [PATCH] Fix README formatting --- README.md | 35 +++++++++++++++++------------------ 1 file changed, 17 insertions(+), 18 deletions(-) diff --git a/README.md b/README.md index 1b3e5fe3..928b5890 100644 --- a/README.md +++ b/README.md @@ -1,14 +1,12 @@ # melonDS -DS emulator, sorta +DS emulator, sorta The goal is to do things right and fast, akin to blargSNES (but hopefully better). But also to, you know, have a fun challenge :) - The source code is provided under the GPLv3 license. - -How to use: +## How to use melonDS requires BIOS/firmware copies from a DS. Files required: * bios7.bin, 16KB: ARM7 BIOS @@ -18,7 +16,8 @@ melonDS requires BIOS/firmware copies from a DS. Files required: Firmware boot requires a firmware dump from an original DS or DS Lite. DS firmwares dumped from a DSi or 3DS aren't bootable and only contain configuration data, thus they are only suitable when booting games directly. -Possible firmware sizes: +### Possible firmware sizes + * 128KB: DSi/3DS DS-mode firmware (reduced size due to lacking bootcode) * 256KB: regular DS firmware * 512KB: iQue DS firmware @@ -27,31 +26,32 @@ DS BIOS dumps from a 3DS can be used with no compatibility issues. DSi BIOS dump As for the rest, the interface should be pretty straightforward. If you have a question, don't hesitate to ask, though! +## How to build -How to build: +### Linux: -Linux: - * mkdir -p build - * cd build - * cmake .. - * make +```sh +mkdir -p build +cd build +cmake .. +make +``` + +### Windows: -Windows: * use CodeBlocks * or receive golden cookies if you get Cmake to work Build system is not set in stone. - -TODO LIST +## TODO LIST * UI that doesn't suck * better sound emulation * emulating some fancy addons * other non-core shit (debugger, graphics viewers, cheat crapo, etc) - -TODO LIST FOR LATER +### TODO LIST FOR LATER * hardware renderer for 3D (w/ upscaling and fancy shit) * better wifi @@ -60,8 +60,7 @@ TODO LIST FOR LATER * LCD refresh time (used by some games for blending effects) * any feature you can eventually ask for that isn't outright stupid - -CREDITS +## Credits * Martin for GBAtek, a good piece of documentation * Cydrak for the extra 3D GPU research