get the input dialog started

This commit is contained in:
StapleButter
2017-09-26 02:20:28 +02:00
parent 2084bacc22
commit cb284fbe2b
4 changed files with 209 additions and 0 deletions

View File

@ -28,6 +28,7 @@
#include "../Config.h"
#include "DlgEmuSettings.h"
#include "DlgInputConfig.h"
#include "../NDS.h"
#include "../GPU.h"
@ -414,6 +415,11 @@ void OnOpenEmuSettings(uiMenuItem* item, uiWindow* window, void* blarg)
DlgEmuSettings::Open();
}
void OnOpenInputConfig(uiMenuItem* item, uiWindow* window, void* blarg)
{
DlgInputConfig::Open();
}
void ApplyNewSettings()
{
@ -516,6 +522,8 @@ int main(int argc, char** argv)
menu = uiNewMenu("Config");
menuitem = uiMenuAppendItem(menu, "Emu settings");
uiMenuItemOnClicked(menuitem, OnOpenEmuSettings, NULL);
menuitem = uiMenuAppendItem(menu, "Input config");
uiMenuItemOnClicked(menuitem, OnOpenInputConfig, NULL);
MainWindow = uiNewWindow("melonDS " MELONDS_VERSION, 256, 384, 1);
uiWindowOnClosing(MainWindow, OnCloseWindow, NULL);