emulate DMA timings.

keeps games from overflowing the GXFIFO... when they aren't fucking dumb.
This commit is contained in:
StapleButter
2017-02-17 05:33:37 +01:00
parent abd2cb444b
commit cca0a71d81
7 changed files with 176 additions and 34 deletions

1
NDS.h
View File

@ -142,6 +142,7 @@ void MapSharedWRAM(u8 val);
void TriggerIRQ(u32 cpu, u32 irq);
bool HaltInterrupted(u32 cpu);
void StopCPU(u32 cpu, bool stop);
void CheckDMAs(u32 cpu, u32 mode);