fix cleanup of libui objects when closing melonDS

fixes to Cmake shito
attempt shit
This commit is contained in:
StapleButter 2019-05-30 17:29:41 +02:00
parent ee61b97ec9
commit ce9d728fb6
8 changed files with 304 additions and 54 deletions

View File

@ -9,9 +9,8 @@ SET(SOURCES_LIBUI
DlgAudioSettings.cpp DlgAudioSettings.cpp
DlgEmuSettings.cpp DlgEmuSettings.cpp
DlgInputConfig.cpp DlgInputConfig.cpp
DlgWifiSettings.cpp
# opengl backend stuff
DlgVideoSettings.cpp DlgVideoSettings.cpp
DlgWifiSettings.cpp
) )
option(BUILD_SHARED_LIBS "Whether to build libui as a shared library or a static library" ON) option(BUILD_SHARED_LIBS "Whether to build libui as a shared library or a static library" ON)
@ -47,7 +46,7 @@ if (UNIX)
--generate-header "${CMAKE_SOURCE_DIR}/melon_grc.xml") --generate-header "${CMAKE_SOURCE_DIR}/melon_grc.xml")
if (CMAKE_SYSTEM_NAME STREQUAL "Linux") if (CMAKE_SYSTEM_NAME STREQUAL "Linux")
target_link_libraries(melonDS dl X11) target_link_libraries(melonDS dl)
endif () endif ()
target_sources(melonDS PUBLIC melon_grc.c) target_sources(melonDS PUBLIC melon_grc.c)

View File

@ -613,6 +613,8 @@ typedef struct uiGLContext uiGLContext;
_UI_EXTERN uiGLContext *uiAreaGetGLContext(uiArea* a); _UI_EXTERN uiGLContext *uiAreaGetGLContext(uiArea* a);
_UI_EXTERN void uiGLMakeContextCurrent(uiGLContext* ctx); _UI_EXTERN void uiGLMakeContextCurrent(uiGLContext* ctx);
_UI_EXTERN void uiGLBegin(uiGLContext* ctx);
_UI_EXTERN void uiGLEnd(uiGLContext* ctx);
_UI_EXTERN unsigned int uiGLGetVersion(uiGLContext* ctx); _UI_EXTERN unsigned int uiGLGetVersion(uiGLContext* ctx);
_UI_EXTERN void *uiGLGetProcAddress(const char* proc); _UI_EXTERN void *uiGLGetProcAddress(const char* proc);
_UI_EXTERN int uiGLGetFramebuffer(uiGLContext* ctx); _UI_EXTERN int uiGLGetFramebuffer(uiGLContext* ctx);

View File

@ -63,6 +63,7 @@ macro(_handle_static)
set(_oname libui-combined.o) set(_oname libui-combined.o)
add_custom_command( add_custom_command(
OUTPUT ${_oname} OUTPUT ${_oname}
DEPENDS ${_LIBUINAME}
COMMAND COMMAND
ld -r --whole-archive ${_aname} -o ${_oname} ld -r --whole-archive ${_aname} -o ${_oname}
COMMAND COMMAND

View File

@ -3,18 +3,6 @@
extern GThread* gtkthread; extern GThread* gtkthread;
// notes:
// - G_DECLARE_DERIVABLE/FINAL_INTERFACE() requires glib 2.44 and that's starting with debian stretch (testing) (GTK+ 3.18) and ubuntu 15.04 (GTK+ 3.14) - debian jessie has 2.42 (GTK+ 3.14)
#define areaWidgetType (areaWidget_get_type())
#define areaWidget(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj), areaWidgetType, areaWidget))
#define isAreaWidget(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj), areaWidgetType))
#define areaWidgetClass(class) (G_TYPE_CHECK_CLASS_CAST((class), areaWidgetType, areaWidgetClass))
#define isAreaWidgetClass(class) (G_TYPE_CHECK_CLASS_TYPE((class), areaWidget))
#define getAreaWidgetClass(obj) (G_TYPE_INSTANCE_GET_CLASS((obj), areaWidgetType, areaWidgetClass))
typedef struct areaWidget areaWidget;
typedef struct areaWidgetClass areaWidgetClass;
struct areaWidget { struct areaWidget {
GtkDrawingArea parent_instance; GtkDrawingArea parent_instance;
uiArea *a; uiArea *a;
@ -45,6 +33,7 @@ struct uiArea {
gboolean opengl; gboolean opengl;
uiGLContext *glContext; uiGLContext *glContext;
gboolean drawreq;
int bgR, bgG, bgB; int bgR, bgG, bgB;
@ -63,6 +52,21 @@ struct uiArea {
G_DEFINE_TYPE(areaWidget, areaWidget, GTK_TYPE_DRAWING_AREA) G_DEFINE_TYPE(areaWidget, areaWidget, GTK_TYPE_DRAWING_AREA)
int boub(GtkWidget* w) { return isAreaWidget(w); }
void baba(GtkWidget* w)
{
if (!isAreaWidget(w)) return;
areaWidget *aw = areaWidget(w);
uiArea *a = aw->a;
if (!a->opengl) return;
GdkGLContext* oldctx = gdk_gl_context_get_current();
uiGLMakeContextCurrent(a->glContext);
glFinish();
gdk_gl_context_make_current(oldctx);
}
static void areaWidget_init(areaWidget *aw) static void areaWidget_init(areaWidget *aw)
{ {
// for events // for events
@ -130,6 +134,22 @@ static void loadAreaSize(uiArea *a, double *width, double *height)
void areaDrawGL(GtkWidget* widget, uiAreaDrawParams* dp, cairo_t* cr, uiGLContext* glctx); void areaDrawGL(GtkWidget* widget, uiAreaDrawParams* dp, cairo_t* cr, uiGLContext* glctx);
void areaPreRedraw(areaWidget* widget)
{
uiArea* a = widget->a;
if (!a->opengl) return;
areaPreRedrawGL(a->glContext);
}
void areaPostRedraw(areaWidget* widget)
{
uiArea* a = widget->a;
if (!a->opengl) return;
areaPostRedrawGL(a->glContext);
}
static gboolean areaWidget_draw(GtkWidget *w, cairo_t *cr) static gboolean areaWidget_draw(GtkWidget *w, cairo_t *cr)
{ {
areaWidget *aw = areaWidget(w); areaWidget *aw = areaWidget(w);
@ -161,6 +181,8 @@ static gboolean areaWidget_draw(GtkWidget *w, cairo_t *cr)
else else
{ {
areaDrawGL(w, &dp, cr, a->glContext); areaDrawGL(w, &dp, cr, a->glContext);
//if (a->drawreq) uiGLEnd(a->glContext);
a->drawreq = FALSE;
} }
freeContext(dp.Context); freeContext(dp.Context);
@ -613,7 +635,15 @@ static void areaWidget_class_init(areaWidgetClass *class)
// control implementation // control implementation
uiUnixControlAllDefaults(uiArea) uiUnixControlAllDefaultsExceptDestroy(uiArea)
static void uiAreaDestroy(uiControl *c)
{
uiArea* a = uiArea(c);
if (a->opengl && a->glContext) freeGLContext(a->glContext);
g_object_unref(uiArea(c)->widget);
uiFreeControl(c);
}
void uiAreaSetBackgroundColor(uiArea *a, int r, int g, int b) void uiAreaSetBackgroundColor(uiArea *a, int r, int g, int b)
{ {
@ -634,6 +664,8 @@ void uiAreaSetSize(uiArea *a, int width, int height)
gboolean _threadsaferefresh(gpointer data) gboolean _threadsaferefresh(gpointer data)
{ {
uiArea* a = (uiArea*)data; uiArea* a = (uiArea*)data;
a->drawreq = TRUE;
//if (a->opengl) uiGLBegin(a->glContext);
gtk_widget_queue_draw(a->areaWidget); gtk_widget_queue_draw(a->areaWidget);
return FALSE; return FALSE;
} }
@ -644,7 +676,11 @@ void uiAreaQueueRedrawAll(uiArea *a)
if (g_thread_self() != gtkthread) if (g_thread_self() != gtkthread)
g_idle_add(_threadsaferefresh, a); g_idle_add(_threadsaferefresh, a);
else else
{
a->drawreq = TRUE;
//if (a->opengl) uiGLBegin(a->glContext);
gtk_widget_queue_draw(a->areaWidget); gtk_widget_queue_draw(a->areaWidget);
}
} }
void uiAreaScrollTo(uiArea *a, double x, double y, double width, double height) void uiAreaScrollTo(uiArea *a, double x, double y, double width, double height)
@ -767,10 +803,12 @@ printf("create glarea\n");
a->ah = ah; a->ah = ah;
a->scrolling = FALSE; a->scrolling = FALSE;
a->opengl = TRUE; a->opengl = TRUE;
a->drawreq = FALSE;
//GtkGLArea* gla = (GtkGLArea*)gtk_gl_area_new(); //GtkGLArea* gla = (GtkGLArea*)gtk_gl_area_new();
uiGLContext* ctx = NULL; uiGLContext* ctx = NULL;
printf("create sdfsf\n"); printf("create sdfsf\n");
// TODO: move this elsewhere!! so we can actually try all possible versions
for (int i = 0; req_versions[i] && !ctx; i++) { for (int i = 0; req_versions[i] && !ctx; i++) {
int major = uiGLVerMajor(req_versions[i]); int major = uiGLVerMajor(req_versions[i]);
int minor = uiGLVerMinor(req_versions[i]); int minor = uiGLVerMinor(req_versions[i]);
@ -792,8 +830,7 @@ printf("create jfghjjgh: %p\n", ctx);
g_signal_connect(a->widget, "realize", G_CALLBACK(majoricc), a); g_signal_connect(a->widget, "realize", G_CALLBACK(majoricc), a);
uiAreaSetBackgroundColor(a, -1, -1, -1); uiAreaSetBackgroundColor(a, -1, -1, -1);
//printf("is area realized: %d\n", gtk_widget_get_realized(GTK_WIDGET(gla)));
printf("create qssssq\n");
return a; return a;
} }

View File

@ -6,12 +6,35 @@
#include <GL/glx.h> #include <GL/glx.h>
extern GThread* gtkthread; extern GThread* gtkthread;
extern GMutex glmutex;
/* /*
*(melonDS:17013): Gtk-CRITICAL **: 00:28:09.095: gtk_gl_area_set_required_version: assertion 'GTK_IS_GL_AREA (area)' failed *(melonDS:17013): Gtk-CRITICAL **: 00:28:09.095: gtk_gl_area_set_required_version: assertion 'GTK_IS_GL_AREA (area)' failed
(melonDS:17013): GLib-GObject-WARNING **: 00:28:09.096: invalid cast from 'GtkGLArea' to 'areaWidget' (melonDS:17013): GLib-GObject-WARNING **: 00:28:09.096: invalid cast from 'GtkGLArea' to 'areaWidget'
*/ */
// MISERABLE LITTLE PILE OF HACKS
#define HAX_GDK_GL_CONTEXT_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GDK_TYPE_GL_CONTEXT, HAX_GdkGLContextClass))
#define HAX_GDK_IS_GL_CONTEXT_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), GDK_TYPE_GL_CONTEXT))
#define HAX_GDK_GL_CONTEXT_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), GDK_TYPE_GL_CONTEXT, HAX_GdkGLContextClass))
typedef struct _HAX_GdkGLContextClass HAX_GdkGLContextClass;
struct _HAX_GdkGLContextClass
{
GObjectClass parent_class;
gboolean (* realize) (GdkGLContext *context,
GError **error);
void (* end_frame) (GdkGLContext *context,
cairo_region_t *painted,
cairo_region_t *damage);
gboolean (* texture_from_surface) (GdkGLContext *context,
cairo_surface_t *surface,
cairo_region_t *region);
};
struct uiGLContext { struct uiGLContext {
GtkGLArea *gla; GtkGLArea *gla;
@ -19,6 +42,11 @@ struct uiGLContext {
GdkWindow* window; GdkWindow* window;
GdkGLContext *gctx; GdkGLContext *gctx;
GMutex mutex;
GLsync sync;
GLsync sync2;
int zog;
Display* xdisp; Display* xdisp;
GLXPixmap glxpm; GLXPixmap glxpm;
GLXContext glxctx; GLXContext glxctx;
@ -26,8 +54,8 @@ struct uiGLContext {
int width, height; int width, height;
int scale; int scale;
GLuint renderbuffer[2]; GLuint renderbuffer[2][2];
GLuint framebuffer; GLuint framebuffer[2];
}; };
static PFNGLGENRENDERBUFFERSPROC _glGenRenderbuffers; static PFNGLGENRENDERBUFFERSPROC _glGenRenderbuffers;
@ -45,7 +73,16 @@ static PFNGLCHECKFRAMEBUFFERSTATUSPROC _glCheckFramebufferStatus;
static int _procsLoaded = 0; static int _procsLoaded = 0;
static void _loadGLProcs() static void (*vniorp)(GdkGLContext*, cairo_region_t*, cairo_region_t*);
static void class_hax(GdkGLContext* glctx, cairo_region_t* painted, cairo_region_t* damage)
{
//printf("END FRAME HIJACK\n");
//glClearColor(0, 1, 0, 1);
vniorp(glctx, painted, damage);
}
static void _loadGLProcs(GdkGLContext* glctx)
{ {
if (_procsLoaded) return; if (_procsLoaded) return;
@ -63,17 +100,25 @@ static void _loadGLProcs()
_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)uiGLGetProcAddress("glCheckFramebufferStatus"); _glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)uiGLGetProcAddress("glCheckFramebufferStatus");
_procsLoaded = 1; _procsLoaded = 1;
HAX_GdkGLContextClass* class = HAX_GDK_GL_CONTEXT_GET_CLASS(glctx);
printf("HAX class = %p\n", class);
printf("class end_frame = %p\n", class->end_frame);
vniorp = class->end_frame;
class->end_frame = class_hax;
} }
Display* derp; Display* derp;
uiGLContext *createGLContext(GtkGLArea* gla, int maj, int min) int nswaps = 0;
uiGLContext *createGLContext(GtkWidget* widget, int maj, int min)
{ {
printf("barp\n"); printf("barp\n");
uiGLContext *ret = uiNew(uiGLContext);//uiAlloc(sizeof(uiGLContext), "uiGLContext"); uiGLContext *ret = uiNew(uiGLContext);//uiAlloc(sizeof(uiGLContext), "uiGLContext");
// herp // herp
ret->gla = gla; ret->gla = widget;
ret->gctx = NULL; ret->gctx = NULL;
//while (!ret->gctx) //while (!ret->gctx)
/*{ /*{
@ -111,6 +156,14 @@ uiGLContext *createGLContext(GtkGLArea* gla, int maj, int min)
return ret; return ret;
} }
void freeGLContext(uiGLContext* glctx)
{
if (glctx == NULL) return;
gdk_gl_context_clear_current();
g_object_unref(glctx->gctx);
uiFree(glctx);
}
static void areaAllocRenderbuffer(uiGLContext* glctx); static void areaAllocRenderbuffer(uiGLContext* glctx);
void databotte(GtkWidget* widget, uiGLContext* ctx) void databotte(GtkWidget* widget, uiGLContext* ctx)
@ -150,7 +203,7 @@ void databotte(GtkWidget* widget, uiGLContext* ctx)
ctx->scale = window_scale; ctx->scale = window_scale;
gdk_gl_context_make_current(glctx); gdk_gl_context_make_current(glctx);
_loadGLProcs(); _loadGLProcs(glctx);
areaAllocRenderbuffer(ctx); areaAllocRenderbuffer(ctx);
ctx->widget = widget; ctx->widget = widget;
@ -160,10 +213,10 @@ void databotte(GtkWidget* widget, uiGLContext* ctx)
static void areaAllocRenderbuffer(uiGLContext* glctx) static void areaAllocRenderbuffer(uiGLContext* glctx)
{ {
_glGenRenderbuffers(2, &glctx->renderbuffer[0]);printf("ylarg0 %04X, %d %d\n", glGetError(), glctx->width, glctx->height); _glGenRenderbuffers(4, &glctx->renderbuffer[0][0]);printf("ylarg0 %04X, %d %d\n", glGetError(), glctx->width, glctx->height);
//glGenTextures(2, &glctx->renderbuffer[0]); //glGenTextures(2, &glctx->renderbuffer[0]);
_glGenFramebuffers(1, &glctx->framebuffer);printf("ylarg1 %04X\n", glGetError()); _glGenFramebuffers(2, &glctx->framebuffer[0]);printf("ylarg1 %04X\n", glGetError());
printf("FB %08X created under ctx %p (%p %p)\n", glctx?glctx->framebuffer:0, gdk_gl_context_get_current(), glctx?glctx->gctx:NULL, glctx); printf("FB %08X created under ctx %p (%p %p)\n", glctx?glctx->framebuffer[0]:0, gdk_gl_context_get_current(), glctx?glctx->gctx:NULL, glctx);
/*glBindTexture(GL_TEXTURE_2D, glctx->renderbuffer[0]); /*glBindTexture(GL_TEXTURE_2D, glctx->renderbuffer[0]);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
@ -176,37 +229,91 @@ static void areaAllocRenderbuffer(uiGLContext* glctx)
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);*/ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);*/
_glBindRenderbuffer(GL_RENDERBUFFER, glctx->renderbuffer[0]);printf("ylarg1 %04X\n", glGetError()); _glBindRenderbuffer(GL_RENDERBUFFER, glctx->renderbuffer[0][0]);printf("ylarg1 %04X\n", glGetError());
_glRenderbufferStorage(GL_RENDERBUFFER, GL_RGB, glctx->width*glctx->scale, glctx->height*glctx->scale);printf("ylarg1 %04X\n", glGetError()); _glRenderbufferStorage(GL_RENDERBUFFER, GL_RGB, glctx->width*glctx->scale, glctx->height*glctx->scale);printf("ylarg1 %04X\n", glGetError());
_glBindRenderbuffer(GL_RENDERBUFFER, glctx->renderbuffer[1]);printf("ylarg1 %04X\n", glGetError()); _glBindRenderbuffer(GL_RENDERBUFFER, glctx->renderbuffer[0][1]);printf("ylarg1 %04X\n", glGetError());
_glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_STENCIL, glctx->width*glctx->scale, glctx->height*glctx->scale);printf("ylarg1 %04X\n", glGetError()); _glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_STENCIL, glctx->width*glctx->scale, glctx->height*glctx->scale);printf("ylarg1 %04X\n", glGetError());
_glBindFramebuffer(GL_FRAMEBUFFER, glctx->framebuffer);printf("ylarg2 %04X\n", glGetError()); _glBindFramebuffer(GL_FRAMEBUFFER, glctx->framebuffer[0]);printf("ylarg2 %04X\n", glGetError());
/*_glFramebufferTexture(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, glctx->renderbuffer[0], 0); /*_glFramebufferTexture(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, glctx->renderbuffer[0], 0);
_glFramebufferTexture(GL_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, glctx->renderbuffer[1], 0);*/ _glFramebufferTexture(GL_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, glctx->renderbuffer[1], 0);*/
_glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, glctx->renderbuffer[0]);printf("ylarg3 %04X\n", glGetError()); _glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, glctx->renderbuffer[0][0]);printf("ylarg3 %04X\n", glGetError());
_glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_RENDERBUFFER, glctx->renderbuffer[1]);printf("ylarg4 %04X\n", glGetError()); _glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_RENDERBUFFER, glctx->renderbuffer[0][1]);printf("ylarg4 %04X\n", glGetError());
//printf("ylarg: %08X, %04X, %08X %08X\n", glctx->framebuffer, glGetError(), glctx->renderbuffer[0], glctx->renderbuffer[1]);
_glBindRenderbuffer(GL_RENDERBUFFER, glctx->renderbuffer[1][0]);printf("ylarg1 %04X\n", glGetError());
_glRenderbufferStorage(GL_RENDERBUFFER, GL_RGB, glctx->width*glctx->scale, glctx->height*glctx->scale);printf("ylarg1 %04X\n", glGetError());
_glBindRenderbuffer(GL_RENDERBUFFER, glctx->renderbuffer[1][1]);printf("ylarg1 %04X\n", glGetError());
_glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_STENCIL, glctx->width*glctx->scale, glctx->height*glctx->scale);printf("ylarg1 %04X\n", glGetError());
_glBindFramebuffer(GL_FRAMEBUFFER, glctx->framebuffer[1]);printf("ylarg2 %04X\n", glGetError());
/*_glFramebufferTexture(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, glctx->renderbuffer[0], 0);
_glFramebufferTexture(GL_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, glctx->renderbuffer[1], 0);*/
_glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, glctx->renderbuffer[1][0]);printf("ylarg3 %04X\n", glGetError());
_glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_STENCIL_ATTACHMENT, GL_RENDERBUFFER, glctx->renderbuffer[1][1]);printf("ylarg4 %04X\n", glGetError());
//printf("ylarg: %08X, %04X, %08X %08X\n", glctx->framebuffer, glGetError(), glctx->renderbuffer[0], glctx->renderbuffer[1]); //printf("ylarg: %08X, %04X, %08X %08X\n", glctx->framebuffer, glGetError(), glctx->renderbuffer[0], glctx->renderbuffer[1]);
if(_glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) if(_glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE)
printf("FRAMEBUFFER IS BAD!! %04X\n", _glCheckFramebufferStatus(GL_FRAMEBUFFER)); printf("FRAMEBUFFER IS BAD!! %04X\n", _glCheckFramebufferStatus(GL_FRAMEBUFFER));
int alpha_size; int alpha_size;
_glBindRenderbuffer(GL_RENDERBUFFER, glctx->renderbuffer[0]); _glBindRenderbuffer(GL_RENDERBUFFER, glctx->renderbuffer[0][0]);
_glGetRenderbufferParameteriv (GL_RENDERBUFFER, GL_RENDERBUFFER_ALPHA_SIZE, &alpha_size); _glGetRenderbufferParameteriv (GL_RENDERBUFFER, GL_RENDERBUFFER_ALPHA_SIZE, &alpha_size);
printf("FRAMEBUFFER GOOD. ALPHA SIZE IS %d\n", alpha_size); printf("FRAMEBUFFER GOOD. ALPHA SIZE IS %d\n", alpha_size);
} }
static void areaRellocRenderbuffer(uiGLContext* glctx) static void areaRellocRenderbuffer(uiGLContext* glctx)
{ {
_glBindRenderbuffer(GL_RENDERBUFFER, glctx->renderbuffer[0]); _glBindRenderbuffer(GL_RENDERBUFFER, glctx->renderbuffer[0][0]);
_glRenderbufferStorage(GL_RENDERBUFFER, GL_RGB, glctx->width*glctx->scale, glctx->height*glctx->scale); _glRenderbufferStorage(GL_RENDERBUFFER, GL_RGB, glctx->width*glctx->scale, glctx->height*glctx->scale);
_glBindRenderbuffer(GL_RENDERBUFFER, glctx->renderbuffer[1]); _glBindRenderbuffer(GL_RENDERBUFFER, glctx->renderbuffer[0][1]);
_glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_STENCIL, glctx->width*glctx->scale, glctx->height*glctx->scale); _glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_STENCIL, glctx->width*glctx->scale, glctx->height*glctx->scale);
_glBindRenderbuffer(GL_RENDERBUFFER, glctx->renderbuffer[1][0]);
_glRenderbufferStorage(GL_RENDERBUFFER, GL_RGB, glctx->width*glctx->scale, glctx->height*glctx->scale);
_glBindRenderbuffer(GL_RENDERBUFFER, glctx->renderbuffer[1][1]);
_glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_STENCIL, glctx->width*glctx->scale, glctx->height*glctx->scale);
}
void areaPreRedrawGL(uiGLContext* glctx)
{
g_mutex_lock(&glctx->mutex);
/*gdk_gl_context_make_current(glctx->gctx);
//glClientWaitSync(glctx->sync, 0, GL_TIMEOUT_IGNORED);
glDeleteSync(glctx->sync);
glFinish();
gdk_gl_context_clear_current();*/
/*GdkGLContext* oldctx = gdk_gl_context_get_current();
gdk_gl_context_make_current(glctx->gctx);
printf("[%p] PRE DRAW\n", gdk_gl_context_get_current());
gdk_gl_context_make_current(oldctx);*/
//glClearColor(0,1,0,1); glClear(GL_COLOR_BUFFER_BIT);
//glWaitSync(glctx->sync, 0, GL_TIMEOUT_IGNORED);
/*int ret = glClientWaitSync(glctx->sync, GL_SYNC_FLUSH_COMMANDS_BIT, 1000000*50);
printf("PRE-DRAW: SYNC %p, %04X, %04X\n", glctx->sync, ret, glGetError());
glDeleteSync(glctx->sync);
glctx->sync = NULL;*/
//glFlush();
if (nswaps > 1) printf("MISSED %d FRAMES\n", nswaps-1);
nswaps = 0;
//glctx->zog ^= 1;
}
void areaPostRedrawGL(uiGLContext* glctx)
{
//glctx->sync2 = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
//glFlush();
//printf("[%p] POST DRAW\n", gdk_gl_context_get_current());
g_mutex_unlock(&glctx->mutex);
} }
void areaDrawGL(GtkWidget* widget, uiAreaDrawParams* dp, cairo_t* cr, uiGLContext* glctx) void areaDrawGL(GtkWidget* widget, uiAreaDrawParams* dp, cairo_t* cr, uiGLContext* glctx)
{ {
//uiGLBegin(glctx);
int window_scale = gdk_window_get_scale_factor(glctx->window); int window_scale = gdk_window_get_scale_factor(glctx->window);
if (glctx->width != dp->AreaWidth || glctx->height != dp->AreaHeight || glctx->scale != window_scale) if (glctx->width != dp->AreaWidth || glctx->height != dp->AreaHeight || glctx->scale != window_scale)
@ -218,8 +325,10 @@ void areaDrawGL(GtkWidget* widget, uiAreaDrawParams* dp, cairo_t* cr, uiGLContex
} }
gdk_cairo_draw_from_gl(cr, gtk_widget_get_window(widget), gdk_cairo_draw_from_gl(cr, gtk_widget_get_window(widget),
glctx->renderbuffer[0], GL_RENDERBUFFER, glctx->renderbuffer[glctx->zog][0], GL_RENDERBUFFER,
1, 0, 0, glctx->width*glctx->scale, glctx->height*glctx->scale); 1, 0, 0, glctx->width*glctx->scale, glctx->height*glctx->scale);
//uiGLEnd(glctx);
} }
uiGLContext* FARTOMATIC(int major, int minor) uiGLContext* FARTOMATIC(int major, int minor)
@ -229,9 +338,15 @@ uiGLContext* FARTOMATIC(int major, int minor)
_ret->vermin = minor; _ret->vermin = minor;
_ret->width = -1; _ret->width = -1;
_ret->height = -1; _ret->height = -1;
_ret->renderbuffer[0] = 0; _ret->renderbuffer[0][0] = 0;
_ret->renderbuffer[1] = 0; _ret->renderbuffer[0][1] = 0;
_ret->framebuffer = 0; _ret->framebuffer[0] = 0;
_ret->renderbuffer[1][0] = 0;
_ret->renderbuffer[1][1] = 0;
_ret->framebuffer[1] = 0;
_ret->zog = 0;
g_mutex_init(&_ret->mutex);
return _ret; return _ret;
@ -348,7 +463,7 @@ uiGLContext* FARTOMATIC(int major, int minor)
int uiGLGetFramebuffer(uiGLContext* ctx) int uiGLGetFramebuffer(uiGLContext* ctx)
{ {
return ctx->framebuffer; return ctx->framebuffer[ctx->zog];// ? 0:1];
} }
float uiGLGetFramebufferScale(uiGLContext* ctx) float uiGLGetFramebufferScale(uiGLContext* ctx)
@ -358,8 +473,18 @@ float uiGLGetFramebufferScale(uiGLContext* ctx)
void uiGLSwapBuffers(uiGLContext* ctx) void uiGLSwapBuffers(uiGLContext* ctx)
{ {
if (!ctx) return; /*ctx->sync = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
//gtk_gl_area_attach_buffers(ctx->gla); //gdk_gl_context_clear_current();
glWaitSync(ctx->sync, 0, GL_TIMEOUT_IGNORED);
glDeleteSync(ctx->sync);*/
/*printf("[%p] SWAPBUFFERS\n", gdk_gl_context_get_current());
glClearColor(0,1,0,1); glClear(GL_COLOR_BUFFER_BIT);
glFinish();*/
//ctx->sync = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
//glFlush();
//printf("SWAP: SYNC=%p\n", ctx->sync);
//glFinish();
nswaps++;
} }
static volatile int _ctxset_done; static volatile int _ctxset_done;
@ -398,7 +523,7 @@ void uiGLMakeContextCurrent(uiGLContext* ctx)
} }
printf("WE MAED IT CURRENT: %d\n", ret);*/ printf("WE MAED IT CURRENT: %d\n", ret);*/
printf("[%p] MAKE CONTEXT CURRENT %p, %p\n", g_thread_self(), ctx, ctx?ctx->gctx:NULL); //printf("[%p] MAKE CONTEXT CURRENT %p, %p\n", g_thread_self(), ctx, ctx?ctx->gctx:NULL);
if (!ctx) if (!ctx)
{ {
gdk_gl_context_clear_current(); gdk_gl_context_clear_current();
@ -410,6 +535,32 @@ void uiGLMakeContextCurrent(uiGLContext* ctx)
//gtk_gl_area_attach_buffers(ctx->gla); //gtk_gl_area_attach_buffers(ctx->gla);
//printf("burp = %p / %p\n", burp, ctx->gctx); //printf("burp = %p / %p\n", burp, ctx->gctx);
} }
void uiGLBegin(uiGLContext* ctx)
{
//g_mutex_lock(&ctx->mutex);
if (g_thread_self() != gtkthread)
{
g_mutex_lock(&glmutex);
//int ret = glClientWaitSync(ctx->sync2, GL_SYNC_FLUSH_COMMANDS_BIT, 1000000*50);
//printf("GLBEGIN: SYNC %p, %04X, %04X\n", ctx->sync2, ret, glGetError());
//glDeleteSync(ctx->sync2);
}
}
void uiGLEnd(uiGLContext* ctx)
{
//g_mutex_unlock(&ctx->mutex);
if (g_thread_self() != gtkthread)
{
g_mutex_unlock(&glmutex);
//ctx->sync = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
//glFlush();
}
}
void *uiGLGetProcAddress(const char* proc) void *uiGLGetProcAddress(const char* proc)
{ {
printf("get: %s - ", proc); printf("get: %s - ", proc);

View File

@ -6,6 +6,33 @@ uiInitOptions options;
// kind of a hack // kind of a hack
GThread* gtkthread; GThread* gtkthread;
GMutex glmutex;
int boub(GtkWidget* w);
void baba(GtkWidget* w);
static void _eventfilter(GdkEvent* evt, gpointer data)
{
if (evt->type == GDK_EXPOSE)
{
GtkWidget* widget = gtk_get_event_widget(evt);
if (isAreaWidget(widget))
{
areaWidget* area = areaWidget(widget);
areaPreRedraw(area);
gtk_main_do_event(evt);
areaPostRedraw(area);
return;
}
}
gtk_main_do_event(evt);
}
static void _eventfilterdestroy(gpointer data)
{
printf("DELET\n");
}
const char *uiInit(uiInitOptions *o) const char *uiInit(uiInitOptions *o)
{ {
GError *err = NULL; GError *err = NULL;
@ -31,6 +58,10 @@ const char *uiInit(uiInitOptions *o)
gtk_window_set_default_icon_list(iconlist); gtk_window_set_default_icon_list(iconlist);
g_mutex_init(&glmutex);
gdk_event_handler_set(_eventfilter, NULL, _eventfilterdestroy);
return NULL; return NULL;
} }

View File

@ -65,5 +65,23 @@ extern PangoAttribute *FUTURE_pango_attr_foreground_alpha_new(guint16 alpha);
extern gboolean FUTURE_gtk_widget_path_iter_set_object_name(GtkWidgetPath *path, gint pos, const char *name); extern gboolean FUTURE_gtk_widget_path_iter_set_object_name(GtkWidgetPath *path, gint pos, const char *name);
// gl.c // gl.c
extern uiGLContext *createGLContext(GtkGLArea* gla, int maj, int min); extern uiGLContext *createGLContext(GtkWidget* widget, int maj, int min);
extern void freeGLContext(uiGLContext* glctx);
extern void areaPreRedrawGL(uiGLContext* glctx);
extern void areaPostRedrawGL(uiGLContext* glctx);
// notes:
// - G_DECLARE_DERIVABLE/FINAL_INTERFACE() requires glib 2.44 and that's starting with debian stretch (testing) (GTK+ 3.18) and ubuntu 15.04 (GTK+ 3.14) - debian jessie has 2.42 (GTK+ 3.14)
#define areaWidgetType (areaWidget_get_type())
#define areaWidget(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj), areaWidgetType, areaWidget))
#define isAreaWidget(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj), areaWidgetType))
#define areaWidgetClass(class) (G_TYPE_CHECK_CLASS_CAST((class), areaWidgetType, areaWidgetClass))
#define isAreaWidgetClass(class) (G_TYPE_CHECK_CLASS_TYPE((class), areaWidget))
#define getAreaWidgetClass(obj) (G_TYPE_INSTANCE_GET_CLASS((obj), areaWidgetType, areaWidgetClass))
typedef struct areaWidget areaWidget;
typedef struct areaWidgetClass areaWidgetClass;
extern void areaPreRedraw(areaWidget* widget);
extern void areaPostRedraw(areaWidget* widget);

View File

@ -379,26 +379,24 @@ void GLScreen_DrawScreen()
glBindBuffer(GL_ARRAY_BUFFER, GL_ScreenVertexBufferID); glBindBuffer(GL_ARRAY_BUFFER, GL_ScreenVertexBufferID);
glBufferSubData(GL_ARRAY_BUFFER, 0, sizeof(GL_ScreenVertices), GL_ScreenVertices); glBufferSubData(GL_ARRAY_BUFFER, 0, sizeof(GL_ScreenVertices), GL_ScreenVertices);
} }
printf("rarp4 %04X\n", glGetError());
glDisable(GL_DEPTH_TEST); glDisable(GL_DEPTH_TEST);
glDisable(GL_STENCIL_TEST); glDisable(GL_STENCIL_TEST);
glDisable(GL_BLEND); glDisable(GL_BLEND);
glColorMaski(0, GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); glColorMaski(0, GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
printf("rarp2 %04X\n", glGetError());
glViewport(0, 0, WindowWidth*scale, WindowHeight*scale); glViewport(0, 0, WindowWidth*scale, WindowHeight*scale);
printf("draw screen: viewport=%d/%d\n", WindowWidth, WindowHeight);
if (GPU3D::Renderer == 0) if (GPU3D::Renderer == 0)
OpenGL_UseShaderProgram(GL_ScreenShader); OpenGL_UseShaderProgram(GL_ScreenShader);
else else
OpenGL_UseShaderProgram(GL_ScreenShaderAccel); OpenGL_UseShaderProgram(GL_ScreenShaderAccel);
printf("rarp3 %04X\n", glGetError());
glBindFramebuffer(GL_DRAW_FRAMEBUFFER, uiGLGetFramebuffer(GLContext)); glBindFramebuffer(GL_DRAW_FRAMEBUFFER, uiGLGetFramebuffer(GLContext));
printf("rarp8 %04X\n", glGetError());
glClearColor(0, 0, 1, 1); glClearColor(0, 0, 1, 1);
glClear(GL_COLOR_BUFFER_BIT); glClear(GL_COLOR_BUFFER_BIT);
printf("rarp5 %04X\n", glGetError());
int frontbuf = GPU::FrontBuffer; int frontbuf = GPU::FrontBuffer;
glActiveTexture(GL_TEXTURE0); glActiveTexture(GL_TEXTURE0);
glBindTexture(GL_TEXTURE_2D, GL_ScreenTexture); glBindTexture(GL_TEXTURE_2D, GL_ScreenTexture);
@ -424,11 +422,11 @@ printf("rarp5 %04X\n", glGetError());
glActiveTexture(GL_TEXTURE1); glActiveTexture(GL_TEXTURE1);
if (GPU3D::Renderer != 0) if (GPU3D::Renderer != 0)
GPU3D::GLRenderer::SetupAccelFrame(); GPU3D::GLRenderer::SetupAccelFrame();
printf("rarp6 %04X\n", glGetError());
glBindBuffer(GL_ARRAY_BUFFER, GL_ScreenVertexBufferID); glBindBuffer(GL_ARRAY_BUFFER, GL_ScreenVertexBufferID);
glBindVertexArray(GL_ScreenVertexArrayID); glBindVertexArray(GL_ScreenVertexArrayID);
glDrawArrays(GL_TRIANGLES, 0, 4*3); glDrawArrays(GL_TRIANGLES, 0, 4*3);
printf("rarp7 %04X\n", glGetError());
glFlush(); glFlush();
uiGLSwapBuffers(GLContext); uiGLSwapBuffers(GLContext);
} }
@ -826,7 +824,11 @@ int EmuThreadFunc(void* burp)
// microphone input // microphone input
FeedMicInput(); FeedMicInput();
if (Screen_UseGL) uiGLMakeContextCurrent(GLContext); if (Screen_UseGL)
{
uiGLBegin(GLContext);
uiGLMakeContextCurrent(GLContext);
}
// auto screen layout // auto screen layout
{ {
@ -862,7 +864,11 @@ int EmuThreadFunc(void* burp)
if (EmuRunning == 0) break; if (EmuRunning == 0) break;
if (Screen_UseGL) GLScreen_DrawScreen(); if (Screen_UseGL)
{
GLScreen_DrawScreen();
uiGLEnd(GLContext);
}
uiAreaQueueRedrawAll(MainDrawArea); uiAreaQueueRedrawAll(MainDrawArea);
// framerate limiter based off SDL2_gfx // framerate limiter based off SDL2_gfx
@ -917,8 +923,10 @@ int EmuThreadFunc(void* burp)
{ {
if (Screen_UseGL) if (Screen_UseGL)
{ {
uiGLBegin(GLContext);
uiGLMakeContextCurrent(GLContext); uiGLMakeContextCurrent(GLContext);
GLScreen_DrawScreen(); GLScreen_DrawScreen();
uiGLEnd(GLContext);
//uiGLMakeContextCurrent(NULL); //uiGLMakeContextCurrent(NULL);
//uiQueueMain(norp, NULL); //uiQueueMain(norp, NULL);
} }
@ -2537,6 +2545,9 @@ int main(int argc, char** argv)
if (MicDevice) SDL_CloseAudioDevice(MicDevice); if (MicDevice) SDL_CloseAudioDevice(MicDevice);
if (MicWavBuffer) delete[] MicWavBuffer; if (MicWavBuffer) delete[] MicWavBuffer;
if (ScreenBitmap[0]) uiDrawFreeBitmap(ScreenBitmap[0]);
if (ScreenBitmap[1]) uiDrawFreeBitmap(ScreenBitmap[1]);
Config::ScreenRotation = ScreenRotation; Config::ScreenRotation = ScreenRotation;
Config::ScreenGap = ScreenGap; Config::ScreenGap = ScreenGap;