re-add basic scaling

This commit is contained in:
StapleButter
2017-10-02 03:34:17 +02:00
parent 09920126dd
commit d0770596ea
4 changed files with 84 additions and 6 deletions

View File

@ -37,6 +37,9 @@
#include "../Platform.h"
const int kScreenGap[] = {0, 1, 8, 64, 90, 128};
uiWindow* MainWindow;
uiArea* MainDrawArea;
@ -55,12 +58,16 @@ bool ScreenDrawInited = false;
uiDrawBitmap* ScreenBitmap = NULL;
u32 ScreenBuffer[256*384];
uiRect TopScreenRect;
uiRect BottomScreenRect;
bool Touching = false;
u32 KeyInputMask;
SDL_Joystick* Joystick;
void AudioCallback(void* data, Uint8* stream, int len)
{
SPU::ReadOutput((s16*)stream, len>>2);
@ -236,11 +243,13 @@ void OnAreaDraw(uiAreaHandler* handler, uiArea* area, uiAreaDrawParams* params)
if (!ScreenBitmap) return;
uiRect dorp = {0, 0, 256, 384};
uiRect top = {0, 0, 256, 192};
uiRect bot = {0, 192, 256, 192};
uiDrawBitmapUpdate(ScreenBitmap, ScreenBuffer);
uiDrawBitmapDraw(params->Context, ScreenBitmap, &dorp, &dorp);
uiDrawBitmapDraw(params->Context, ScreenBitmap, &top, &TopScreenRect);
uiDrawBitmapDraw(params->Context, ScreenBitmap, &bot, &BottomScreenRect);
}
void OnAreaMouseEvent(uiAreaHandler* handler, uiArea* area, uiAreaMouseEvent* evt)
@ -254,17 +263,23 @@ void OnAreaMouseEvent(uiAreaHandler* handler, uiArea* area, uiAreaMouseEvent* ev
NDS::ReleaseKey(16+6);
NDS::ReleaseScreen();
}
else if (!Touching && (evt->Down == 1) && (y >= 192))
else if (!Touching && (evt->Down == 1) &&
(x >= BottomScreenRect.X) && (y >= BottomScreenRect.Y) &&
(x < (BottomScreenRect.X+BottomScreenRect.Width)) && (y < (BottomScreenRect.Y+BottomScreenRect.Height)))
{
Touching = true;
NDS::PressKey(16+6);
// TODO: scaling/offset as needed
}
if (Touching)
{
// TODO: scaling, here too
y -= 192;
x -= BottomScreenRect.X;
y -= BottomScreenRect.Y;
if (BottomScreenRect.Width != 256)
x = (x * 256) / BottomScreenRect.Width;
if (BottomScreenRect.Height != 192)
y = (y * 192) / BottomScreenRect.Height;
// clamp
if (x < 0) x = 0;
@ -272,6 +287,7 @@ void OnAreaMouseEvent(uiAreaHandler* handler, uiArea* area, uiAreaMouseEvent* ev
if (y < 0) y = 0;
else if (y > 191) y = 191;
// TODO: take advantage of possible extra precision when possible? (scaled window for example)
NDS::TouchScreen(x, y);
}
}
@ -308,6 +324,47 @@ int OnAreaKeyEvent(uiAreaHandler* handler, uiArea* area, uiAreaKeyEvent* evt)
return 1;
}
void OnAreaResize(uiAreaHandler* handler, uiArea* area, int width, int height)
{
float ratio = (height/2) / (float)width;
if (ratio <= 0.75)
{
// bars on the sides
int targetW = (height * 256) / 384;
int barW = (width - targetW) / 2;
TopScreenRect.X = barW;
TopScreenRect.Width = targetW;
TopScreenRect.Y = 0;
TopScreenRect.Height = height / 2;
BottomScreenRect.X = barW;
BottomScreenRect.Width = targetW;
BottomScreenRect.Y = height / 2;
BottomScreenRect.Height = height / 2;
}
else
{
// TODO: this should do bars on the top, and fixed screen gap
// for now we'll adjust the screen gap in consequence
int targetH = (width * 384) / 256;
int gap = height - targetH;
TopScreenRect.X = 0;
TopScreenRect.Width = width;
TopScreenRect.Y = 0;
TopScreenRect.Height = targetH / 2;
BottomScreenRect.X = 0;
BottomScreenRect.Width = width;
BottomScreenRect.Y = (targetH / 2) + gap;
BottomScreenRect.Height = targetH / 2;
}
}
void Run()
{
@ -569,6 +626,13 @@ int main(int argc, char** argv)
uiMenuItemOnClicked(menuitem, OnOpenEmuSettings, NULL);
menuitem = uiMenuAppendItem(menu, "Input config");
uiMenuItemOnClicked(menuitem, OnOpenInputConfig, NULL);
/*uiMenuAppendSeparator();
menuitem = uiMenuAppendItem(menu, "Mid-screen gap");
{
uiMenuItem* parent = menuitem;
//menuitem = uiMenu
// TODO: need submenu support in libui.
}*/
MainWindow = uiNewWindow("melonDS " MELONDS_VERSION, 256, 384, 1);
uiWindowOnClosing(MainWindow, OnCloseWindow, NULL);
@ -589,6 +653,7 @@ int main(int argc, char** argv)
areahandler.MouseCrossed = OnAreaMouseCrossed;
areahandler.DragBroken = OnAreaDragBroken;
areahandler.KeyEvent = OnAreaKeyEvent;
areahandler.Resize = OnAreaResize;
MainDrawArea = uiNewArea(&areahandler);
uiWindowSetChild(MainWindow, uiControl(MainDrawArea));