more work on packet reception.

This commit is contained in:
StapleButter
2017-05-12 01:21:39 +02:00
parent 3b07da3a97
commit dba6776817
3 changed files with 71 additions and 5 deletions

View File

@ -134,7 +134,9 @@ int MP_SendPacket(u8* data, int len)
*(u16*)&PacketBuffer[6] = htons(len);
memcpy(&PacketBuffer[8], data, len);
return sendto(MPSocket, (const char*)PacketBuffer, len+8, 0, &MPSendAddr, sizeof(sockaddr_t));
int slen = sendto(MPSocket, (const char*)PacketBuffer, len+8, 0, &MPSendAddr, sizeof(sockaddr_t));
if (slen < 8) return 0;
return slen - 8;
}
int MP_RecvPacket(u8* data, bool block)
@ -174,7 +176,6 @@ int MP_RecvPacket(u8* data, bool block)
return 0;
}
rlen -= 8;
if (ntohs(*(u16*)&PacketBuffer[6]) != rlen)
{
return 0;

View File

@ -33,6 +33,8 @@ wxIMPLEMENT_APP_NO_MAIN(wxApp_melonDS);
int main(int argc, char** argv)
{
srand(time(NULL));
// http://stackoverflow.com/questions/14543333/joystick-wont-work-using-sdl
SDL_SetHint(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS, "1");