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Add ROM Header struct and ROM info dialog (#1095)
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@ -21,6 +21,8 @@
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#include "types.h"
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#include <vector>
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namespace Frontend
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{
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@ -84,6 +86,9 @@ int LoadROM(const u8 *romdata, u32 romlength, const char *archivefilename, const
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// simulating ejection of the cartridge
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void UnloadROM(int slot);
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void ROMIcon(u8 (&data)[512], u16 (&palette)[16], u32* iconRef);
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void AnimatedROMIcon(u8 (&data)[8][512], u16 (&palette)[8][16], u16 (&sequence)[64], u32 (&animatedTexRef)[32 * 32 * 64], std::vector<int> &animatedSequenceRef);
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// reset execution of the current ROM
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int Reset();
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