modernize camera_betterer

This commit is contained in:
Arisotura
2022-09-25 21:33:17 +02:00
parent 4ec22dda9e
commit e63c2985fc
86 changed files with 9697 additions and 3375 deletions

View File

@ -153,14 +153,14 @@ void GLCompositor::SetRenderSettings(RenderSettings& settings)
glBindTexture(GL_TEXTURE_2D, CompScreenOutputTex[i]);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, ScreenW, ScreenH, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
// fill the padding
u8 zeroPixels[ScreenW*2*scale*4];
memset(zeroPixels, 0, sizeof(zeroPixels));
u8* zeroPixels = (u8*) calloc(1, ScreenW*2*scale*4);
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 192*scale, ScreenW, 2*scale, GL_RGBA, GL_UNSIGNED_BYTE, zeroPixels);
GLenum fbassign[] = {GL_COLOR_ATTACHMENT0};
glBindFramebuffer(GL_FRAMEBUFFER, CompScreenOutputFB[i]);
glFramebufferTexture(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, CompScreenOutputTex[i], 0);
glDrawBuffers(1, fbassign);
free(zeroPixels);
}
glBindFramebuffer(GL_FRAMEBUFFER, 0);