* fix build error

* make betterer polygon splitting an option
* add GL_LEQUAL depth test for 'equal' mode, might help
This commit is contained in:
Arisotura
2020-08-24 19:32:07 +02:00
parent abccc44eec
commit e7025abcdc
9 changed files with 47 additions and 12 deletions

View File

@ -79,6 +79,7 @@ typedef struct
bool Soft_Threaded;
int GL_ScaleFactor;
bool GL_BetterPolygons;
} RenderSettings;