* fix build error

* make betterer polygon splitting an option
* add GL_LEQUAL depth test for 'equal' mode, might help
This commit is contained in:
Arisotura
2020-08-24 19:32:07 +02:00
parent abccc44eec
commit e7025abcdc
9 changed files with 47 additions and 12 deletions

View File

@ -64,7 +64,7 @@ extern int _3DRenderer;
extern int Threaded3D;
extern int GL_ScaleFactor;
extern int GL_Antialias;
extern int GL_BetterPolygons;
extern int LimitFPS;
extern int AudioSync;