Refactor NDS and DSi to be objects (#1893)

* First crack at refactoring NDS and DSi into objects

- Remove all global/`static` variables in `NDS` and related classes
- Rely more on virtual dispatch when we need to pick methods at runtime
- Pass `NDS&` or `DSi&` to its constituent components where necessary
- Introduce some headers or move some definitions to break `#include` cycles

* Refactor the frontend to accommodate the core's changes

* Move up `SchedList`'s declaration

- Move it to before the components are initialized so the `map`s inside are initialized
- Fields in C++ are initialized in the order they're declared

* Fix a crash when allocating memory

* Fix JIT-free builds

* Fix GDB-free builds

* Fix Linux builds

- Explicitly qualify some member types in NDS, since they share the same name as their classes

* Remove an unnecessary template argument

- This was causing the build to fail on macOS

* Fix ARM and Android builds

* Rename `Constants.h` to `MemConstants.h`

* Add `NDS::IsRunning()`

* Use an `#include` guard instead of `#pragma once`
This commit is contained in:
Jesse Talavera-Greenberg
2023-11-28 17:16:41 -05:00
committed by GitHub
parent c84cb17462
commit e973236203
73 changed files with 3537 additions and 3176 deletions

View File

@ -82,13 +82,13 @@ void AudioOut_Resample(s16* inbuf, int inlen, s16* outbuf, int outlen, int volum
}
void Mic_FeedSilence()
void Mic_FeedSilence(NDS& nds)
{
MicBufferReadPos = 0;
NDS::MicInputFrame(NULL, 0);
nds.MicInputFrame(NULL, 0);
}
void Mic_FeedNoise()
void Mic_FeedNoise(NDS& nds)
{
int sample_len = sizeof(mic_blow) / sizeof(u16);
static int sample_pos = 0;
@ -102,12 +102,12 @@ void Mic_FeedNoise()
if (sample_pos >= sample_len) sample_pos = 0;
}
NDS::MicInputFrame(tmp, 735);
nds.MicInputFrame(tmp, 735);
}
void Mic_FeedExternalBuffer()
void Mic_FeedExternalBuffer(NDS& nds)
{
if (!MicBuffer) return Mic_FeedSilence();
if (!MicBuffer) return Mic_FeedSilence(nds);
if ((MicBufferReadPos + 735) > MicBufferLength)
{
@ -116,12 +116,12 @@ void Mic_FeedExternalBuffer()
memcpy(&tmp[0], &MicBuffer[MicBufferReadPos], len1*sizeof(s16));
memcpy(&tmp[len1], &MicBuffer[0], (735 - len1)*sizeof(s16));
NDS::MicInputFrame(tmp, 735);
nds.MicInputFrame(tmp, 735);
MicBufferReadPos = 735 - len1;
}
else
{
NDS::MicInputFrame(&MicBuffer[MicBufferReadPos], 735);
nds.MicInputFrame(&MicBuffer[MicBufferReadPos], 735);
MicBufferReadPos += 735;
}
}