use std::function in Thread_Create so we can revert back to using it

This commit is contained in:
RSDuck
2021-02-11 16:00:36 +01:00
parent d63f7977f8
commit f05bc50d40
4 changed files with 8 additions and 10 deletions

View File

@ -505,8 +505,7 @@ private:
// threading
bool Threaded;
// Platform::Thread* RenderThread;
std::thread RenderThread;
Platform::Thread* RenderThread;
bool RenderThreadRunning;
bool RenderThreadRendering;
Platform::Semaphore* Sema_RenderStart;