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* move melon_fopen_local() to Platform.cpp
* make it require that the file already exist (hopefully fixing config saving bug) * finally axe melon_fopen.cpp
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@ -28,7 +28,6 @@ SET(SOURCES
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src/GPU2D.cpp
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src/GPU3D.cpp
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src/GPU3D_Soft.cpp
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src/melon_fopen.cpp
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src/NDS.cpp
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src/NDSCart.cpp
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src/RTC.cpp
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